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Freedom to Proselytize | Arknights: Endfield Weapon Guide & Leveling Stats | Endfield Builds

Freedom to Proselytize Guide and Database - Arknights: Endfield

Freedom_to_Proselytize
Freedom to Proselytize Arts Unit - Arknights Endfield Weapon

Freedom to Proselytize

5 Star Rarity
TypeArts Unit
SourceAcquisition Center: Arsenal Exchange
Release2025

"A weapon equipped by Endfield operators to significantly boost their combat capabilities. An Arts Unit designed by Mieszko Industries for Cabal of Tranquility. Every step from product design, verification, manufacturing, to tuning has been carried out under the guidance of a Cabal cleric."

Comprehensive guide for the Freedom to Proselytize Arts Unit in Arknights: Endfield. Learn where to get Freedom to Proselytize (Acquisition Center: Arsenal Exchange) and its utility for your team.

Skill_Analysis

// Subsystem_Link: ARTS_UNIT

Arts Unit mechanics

Weapon Skill(s)

Ability
Neural_Drive: Active // Rank_Scaling_Available
Weapon Skill(s) scaling per rank for Arts Unit

Weapon_Archive

Ref_ID: — — — — — // Intelligence_Entry

Access_Level

Restricted

The cleric named "Sessionite" thus entered the wildlands. And he arrived at an abandoned village. The creek had long dried up and the soil was cracked. And the Fortes, suffering hunger and thirst, asked him for salvation. "You need knowledge that will lead you to where the water flows and the thick grasses grow." "I shall teach you how to read these lands." And so his hand gleamed with the light of the Originium Network, And he imparted upon them knowledge that came from those from afar. After seven days and seven nights, The enlightened Fortes learned how to dig a water well in the barrens, And thus the water flowed and the grasses grew forever more. The cleric named "Resurgonite" thus entered the wildlands. And he arrived at an abandoned village. The creek had long dried up and the soil was cracked. And the Fortes, suffering hunger and thirst, asked him for salvation. "You need strength to retake the watering hole that you once called yours." "I shall grant you weapons to protect your kin." And then he removed the guns he carried on his back, And together with the relics of the old, he gave them to the Fortes he met. After seven days and seven nights, The armed Fortes drove the Landbreakers that occupied the upper flows of the river and chased them out of these lands, And thus the water flowed and the grasses grew forever more. The cleric named "Veritarite" thus entered the wildlands. And he arrived at an abandoned village. The creek had long dried up and the soil was cracked. And the Fortes, suffering hunger and thirst, asked him for salvation. "You must converge your faith as one, and pray for a rain of abundance." "I shall be with you, and lead you to wait for the destined season of rain." And then he codified the Law and the commandments, and taught them unity and forbearance, And he patiently encouraged every Forte whose despair was great in their hearts, and gave them peace and hope. After seven days and seven nights, A torrent of life-giving rain fell for the persevering Fortes, And thus the water flowed and the grasses grew forever more. If you are the thirsty Forte, Which of these clerics' teachings will you accept? — The Parable of the Three Clerics, engraved at one corner of the Sanctilamina Cathedralis Tranquillae

Endfield_Database_Service // Security_Encrypted

More_Armaments_In_Database

Armory_Registry_Navigation

Asset_Class
Registered_Units
Polearm
Qty: 09
LevelWill Boost [M]Treatment Efficiency Boost [M]Medicant: Redemption of FaithEfficiency
R-01Will +16Treatment Efficiency +4.76%Main Attribute +5%. When the wielder restores HP with their own battle skill, the controlled operator is restored for another [60 + Will×0.5] HP. Effect only triggers once every 15.00s.Efficiency: 11.11111111111111%
R-02Will +28Treatment Efficiency +8.57%Main Attribute +6%. When the wielder restores HP with their own battle skill, the controlled operator is restored for another [72 + Will×0.6] HP. Effect only triggers once every 15.00s.Efficiency: 22.22222222222222%
R-03Will +41Treatment Efficiency +12.38%Main Attribute +7%. When the wielder restores HP with their own battle skill, the controlled operator is restored for another [84 + Will×0.7] HP. Effect only triggers once every 15.00s.Efficiency: 33.33333333333333%
R-04Will +54Treatment Efficiency +16.19%Main Attribute +8%. When the wielder restores HP with their own battle skill, the controlled operator is restored for another [96 + Will×0.8] HP. Effect only triggers once every 15.00s.Efficiency: 44.44444444444444%
R-05Will +67Treatment Efficiency +20%Main Attribute +9%. When the wielder restores HP with their own battle skill, the controlled operator is restored for another [108 + Will×0.9] HP. Effect only triggers once every 15.00s.Efficiency: 55.55555555555556%
R-06Will +80Treatment Efficiency +23.81%Main Attribute +10%. When the wielder restores HP with their own battle skill, the controlled operator is restored for another [120 + Will×1] HP. Effect only triggers once every 15.00s.Efficiency: 66.66666666666666%
R-07Will +92Treatment Efficiency +27.62%Main Attribute +11%. When the wielder restores HP with their own battle skill, the controlled operator is restored for another [132 + Will×1.1] HP. Effect only triggers once every 15.00s.Efficiency: 77.77777777777779%
R-08Will +105Treatment Efficiency +31.43%Main Attribute +12%. When the wielder restores HP with their own battle skill, the controlled operator is restored for another [144 + Will×1.2] HP. Effect only triggers once every 15.00s.Efficiency: 88.88888888888889%
R-09Will +124Treatment Efficiency +37.14%Main Attribute +14%. When the wielder restores HP with their own battle skill, the controlled operator is restored for another [168 + Will×1.4] HP. Effect only triggers once every 15.00s.Efficiency: 100%

Data_Verification: Protocol_Endfield_312

Weapon Passive and Active Skills Scaling

Analyze how Arts Unit skills improve with each rank. Our database provides exact values for combat bonuses and secondary effects for all Arknights: Endfield weapons.

Enhancement_Protocols

// Ascension_Requirements // Limit_Break

01
Elite I Ascension Requirement

Elite I

Limit: LVL 20

Required_Components // Upgrade_Materials
  • Cast Die
    x5
    Cast Die
  • Kalkonyx
    x3
    Kalkonyx
02
Elite II Ascension Requirement

Elite II

Limit: LVL 40

Required_Components // Upgrade_Materials
  • Cast Die
    x18
    Cast Die
03
Elite III Ascension Requirement

Elite III

Limit: LVL 60

Required_Components // Upgrade_Materials
  • Heavy Cast Die
    x27
    Heavy Cast Die
04
Elite IV Ascension Requirement

Elite IV

Limit: LVL 80

Required_Components // Upgrade_Materials
  • Heavy Cast Die
    x50
    Heavy Cast Die

Arknights: Endfield weapon upgrade guide. Elite promotion materials list, level cap requirements and limit break components for all rarity tiers.

Protocols_Verified // Archive_09

Freedom to Proselytize Base and Max Stats

Weapon Scaling & Combat Analysis

// Attack Power Scaling // Level_Progression

Base_Atk_Value
39
Peak_Atk_Scaling
426
  • Weapon Level LV.01
    39ATK
    Stat Efficiency9.2%
  • Weapon Level LV.20
    114ATK
    Stat Efficiency26.8%
  • Weapon Level LV.40
    193ATK
    Stat Efficiency45.3%
  • Weapon Level LV.60
    272ATK
    Stat Efficiency63.8%
  • Weapon Level LV.80
    351ATK
    Stat Efficiency82.4%
  • Weapon Level LV.99
    426ATK
    Stat Efficiency100.0%

Data_Source: Endfield Character Database

Freedom to Proselytize Potential Upgrades

Weapon Potentials

// Tactical_Upgrade_Sequence // Asset_Calibration

  • 5
    Weapon Potential Rank 5
    Rank 05
Cohesive Traction
JET
Mountain Bearer
Valiant
Chimeric Justice
OBJ Razorhorn
Aggeloslayer
Opero 77
Pathfinder's Beacon
Great Sword
Qty: 12
Exemplar
Former Finery
Khravengger
Sundered Prince
Thunderberge
Ancient Canal
Finishing Call
OBJ Heavy Burden
Seeker of Dark Lung
Industry 0.1
Quencher
Darhoff 7
Handcannon
Qty: 10
Artzy Tyrannical
Clannibal
Navigator
Wedge
OBJ Velocitous
Opus: The Living
Rational Farewell
Howling Guard
Long Road
Peco 5
Sword
Qty: 17
Eminent Repute
Forgeborn Scathe
Grand Vision
Never Rest
Rapid Ascent
Thermite Cutter
Umbral Torch
White Night Nova
Aspirant
Finchaser 3.0
Fortmaker
OBJ Edge of Lightness
Sundering Steel
Twelve Questions
Contingent Measure
Wave Tide
Tarr 11
Arts Unit
Qty: 14
Chivalric Virtues
Delivery Guaranteed
Detonation Unit
Dreams of the Starry Beach
Oblivion
Opus: Etch Figure
Freedom to Proselytize
Monaihe
OBJ Arts Identifier
Stanza of Memorials
Wild Wanderer
Fluorescent Roc
Hypernova Auto
Jiminy 12
Registry_v4.0 // Database_Sync_Active

Arknights: Endfield Weapons Database

Complete armory directory including Swords, Great Swords, Polearms, Handcannons, and Arts Units.

Auronyx
x5
Auronyx
Umbronyx
x5
Umbronyx
Wulingstone
x8
Wulingstone
  • D96 Steel Sample 4
    x36
    D96 Steel Sample 4
  • Potential 5

    Skill Medicant: Redemption of Faith improved.

    Arknights Endfield weapon potential enhancement bonuses and stats.

    CalibrationActive_Mod
    Endfield Armory Archive // Calibration_Data