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Fluorescent Roc | Arknights: Endfield Weapon Guide & Leveling Stats | Endfield Builds

Fluorescent Roc Guide and Database - Arknights: Endfield

Fluorescent_Roc
Fluorescent Roc Arts Unit - Arknights Endfield Weapon

Fluorescent Roc

4 Star Rarity
TypeArts Unit
SourceAcquisition Center: Arsenal Exchange
Release2025

"A weapon equipped by Endfield operators to significantly boost their combat capabilities. One of the Arts units manufactured by Endfield Industries. It sports bold structural designs, superb Arts conductance, but is incredibly difficult to control. Mastering this weapon was considered a proof of competency amongst operators."

Comprehensive guide for the Fluorescent Roc Arts Unit in Arknights: Endfield. Learn where to get Fluorescent Roc (Acquisition Center: Arsenal Exchange) and its utility for your team.

Skill_Analysis

// Subsystem_Link: ARTS_UNIT

Arts Unit mechanics

Weapon Skill(s)

Ability
Neural_Drive: Active // Rank_Scaling_Available
Weapon Skill(s) scaling per rank for Arts Unit

Weapon_Archive

Ref_ID: — — — — — // Intelligence_Entry

Access_Level

Restricted

We found this piece of rock on an unnamed peak and your Dad exhausted himself 3 times trying to dig it out. Don't worry, he's fine. Old man just needed more exercise. We saw your Arts unit design drawings and felt really impressed. The white metal will make wonderful eyes for the unit. Hope you're doing well, sweetheart. We'll see you back at Dijiang soon. ...... We met an ingenious designer at the TGCC and paid quite a steep price for his flagship design from RAYTHEAN Industries. This was meant to be your birthday present but we spent all our money during the auction and got in quite a bit of trouble for that. Our return to Dijiang will be slightly delayed but we'll be there to celebrate your birthday. Hope everything's well, sweetheart. And don't forget to give our kindest regards to Supervisor Perlica. ...... We met Uncle Semyon and saw the handcannons you designed at Valley IV. It was so incredibly touching, but your old man spoiled the moment by ignoring me and "stealing" one of them without observing the proper protocol. I had to submit an application for him afterwards and wonder if you could apologize to Supervisor Perlica on his behalf. The bold design of the handcannon as well as your little innovation in the etched ammo took me by surprise... Something happened at Valley IV before we arrived and your Dad didn't contact me for hours after he ran off into the wildlands on his own. Don't worry. We'll be back onboard the ship to celebrate your birthday, sweetheart. ...... By Talos, your handcannon is a work of wonder! ...... I contacted my old friends working at Hongshan Swordmancers. They agreed to support your latest ideas. Listen to your Ma and stop those insane overtimes! And DON'T forget to exercise! Listen to Supervisor Perlica and help her achieve her grand vision. Hopefully you'll be a little taller when we see you next time aboard Dijiang. ”

Endfield_Database_Service // Security_Encrypted

More_Armaments_In_Database

Armory_Registry_Navigation

Asset_Class
Registered_Units
Polearm
Qty: 09
LevelWill Boost [S]ATK Boost [S]Suppression: Emergency BoostEfficiency
R-01Will +12Attack +3%After the wielder's battle skill hits the enemy, ATK +12% for 20.00s. Effects of the same name cannot stack.Efficiency: 11.11111111111111%
R-02Will +21Attack +5.4%After the wielder's battle skill hits the enemy, ATK +14.4% for 20.00s. Effects of the same name cannot stack.Efficiency: 22.22222222222222%
R-03Will +31Attack +7.8%After the wielder's battle skill hits the enemy, ATK +16.8% for 20.00s. Effects of the same name cannot stack.Efficiency: 33.33333333333333%
R-04Will +40Attack +10.2%After the wielder's battle skill hits the enemy, ATK +19.2% for 20.00s. Effects of the same name cannot stack.Efficiency: 44.44444444444444%
R-05Will +50Attack +12.6%After the wielder's battle skill hits the enemy, ATK +21.6% for 20.00s. Effects of the same name cannot stack.Efficiency: 55.55555555555556%
R-06Will +60Attack +15%After the wielder's battle skill hits the enemy, ATK +24% for 20.00s. Effects of the same name cannot stack.Efficiency: 66.66666666666666%
R-07Will +69Attack +17.4%After the wielder's battle skill hits the enemy, ATK +26.4% for 20.00s. Effects of the same name cannot stack.Efficiency: 77.77777777777779%
R-08Will +79Attack +19.8%After the wielder's battle skill hits the enemy, ATK +28.8% for 20.00s. Effects of the same name cannot stack.Efficiency: 88.88888888888889%
R-09Will +93Attack +23.4%After the wielder's battle skill hits the enemy, ATK +33.6% for 20.00s. Effects of the same name cannot stack.Efficiency: 100%

Data_Verification: Protocol_Endfield_312

Weapon Passive and Active Skills Scaling

Analyze how Arts Unit skills improve with each rank. Our database provides exact values for combat bonuses and secondary effects for all Arknights: Endfield weapons.

Enhancement_Protocols

// Ascension_Requirements // Limit_Break

01
Elite I Ascension Requirement

Elite I

Limit: LVL 20

Required_Components // Upgrade_Materials
  • Cast Die
    x5
    Cast Die
  • Kalkonyx
    x3
    Kalkonyx
02
Elite II Ascension Requirement

Elite II

Limit: LVL 40

Required_Components // Upgrade_Materials
  • Cast Die
    x18
    Cast Die
03
Elite III Ascension Requirement

Elite III

Limit: LVL 60

Required_Components // Upgrade_Materials
  • Heavy Cast Die
    x27
    Heavy Cast Die
04
Elite IV Ascension Requirement

Elite IV

Limit: LVL 80

Required_Components // Upgrade_Materials
  • Heavy Cast Die
    x50
    Heavy Cast Die

Arknights: Endfield weapon upgrade guide. Elite promotion materials list, level cap requirements and limit break components for all rarity tiers.

Protocols_Verified // Archive_09

Fluorescent Roc Base and Max Stats

Weapon Scaling & Combat Analysis

// Attack Power Scaling // Level_Progression

Base_Atk_Value
34
Peak_Atk_Scaling
372
  • Weapon Level LV.01
    34ATK
    Stat Efficiency9.1%
  • Weapon Level LV.20
    100ATK
    Stat Efficiency26.9%
  • Weapon Level LV.40
    169ATK
    Stat Efficiency45.4%
  • Weapon Level LV.60
    238ATK
    Stat Efficiency64.0%
  • Weapon Level LV.80
    307ATK
    Stat Efficiency82.5%
  • Weapon Level LV.99
    372ATK
    Stat Efficiency100.0%

Data_Source: Endfield Character Database

Fluorescent Roc Potential Upgrades

Weapon Potentials

// Tactical_Upgrade_Sequence // Asset_Calibration

  • 5
    Weapon Potential Rank 5
    Rank 05
Cohesive Traction
JET
Mountain Bearer
Valiant
Chimeric Justice
OBJ Razorhorn
Aggeloslayer
Opero 77
Pathfinder's Beacon
Great Sword
Qty: 12
Exemplar
Former Finery
Khravengger
Sundered Prince
Thunderberge
Ancient Canal
Finishing Call
OBJ Heavy Burden
Seeker of Dark Lung
Industry 0.1
Quencher
Darhoff 7
Handcannon
Qty: 10
Artzy Tyrannical
Clannibal
Navigator
Wedge
OBJ Velocitous
Opus: The Living
Rational Farewell
Howling Guard
Long Road
Peco 5
Sword
Qty: 17
Eminent Repute
Forgeborn Scathe
Grand Vision
Never Rest
Rapid Ascent
Thermite Cutter
Umbral Torch
White Night Nova
Aspirant
Finchaser 3.0
Fortmaker
OBJ Edge of Lightness
Sundering Steel
Twelve Questions
Contingent Measure
Wave Tide
Tarr 11
Arts Unit
Qty: 14
Chivalric Virtues
Delivery Guaranteed
Detonation Unit
Dreams of the Starry Beach
Oblivion
Opus: Etch Figure
Freedom to Proselytize
Monaihe
OBJ Arts Identifier
Stanza of Memorials
Wild Wanderer
Fluorescent Roc
Hypernova Auto
Jiminy 12
Registry_v4.0 // Database_Sync_Active

Arknights: Endfield Weapons Database

Complete armory directory including Swords, Great Swords, Polearms, Handcannons, and Arts Units.

Auronyx
x5
Auronyx
Umbronyx
x5
Umbronyx
Metadiastima Photoemission Tube
x36
Metadiastima Photoemission Tube
  • Wulingstone
    x8
    Wulingstone
  • Potential 5

    Skill Suppression: Emergency Boost improved.

    Arknights Endfield weapon potential enhancement bonuses and stats.

    CalibrationActive_Mod
    Endfield Armory Archive // Calibration_Data