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Valiant | Arknights: Endfield Weapon Guide & Leveling Stats | Endfield Builds

Valiant Guide and Database - Arknights: Endfield

Valiant
Valiant Polearm - Arknights Endfield Weapon

Valiant

6 Star Rarity
TypePolearm
SourceAcquisition Center: Arsenal Exchange
Release2025

"A weapon equipped by Endfield operators to significantly boost their combat capabilities. A mid-tier product of Mieszko Industries. The lance is rare yet highly sought after, thanks to vintage designs that make it resemble a ballista bolt as well as its effective field performance."

Comprehensive guide for the Valiant Polearm in Arknights: Endfield. Learn where to get Valiant (Acquisition Center: Arsenal Exchange) and its utility for your team.

Skill_Analysis

// Subsystem_Link: POLEARM

Polearm mechanics

Weapon Skill(s)

Ability
Neural_Drive: Active // Rank_Scaling_Available
Weapon Skill(s) scaling per rank for Polearm

Weapon_Archive

Ref_ID: — — — — — // Intelligence_Entry

Access_Level

Restricted

I do acknowledge the value of these "virtues". In fact, I am willing to commit my complete support for such values! But you must understand, sir, actual value must be quantifiable. What does the audience like better? Courage or valor? Generosity or mercy? We don't need a just arbitrator when we already have the most reliable judge of our products — the market itself! Sir, a man of your years and experience should have seen the great upheavals when the index figures fluctuated and the lines leaped up and down the charts... Oh! You and your grandfather actually visited the old Terran General Chamber of Commerce...? Wonderful! Truly wonderful childhood memories! I'll just skip the things you already know. You should be well aware that everything we see is the result of our efforts in quantifying "virtues" into actual value that we can trade with. Of course. Commerce is a field of knowledge exclusive to humanity. Oh, and I got something about that. Forget about the rancorous criticisms of our top economists and financial experts. I don't care if we're living on a sphere, on top of a pyramid, or a pillar. Makes no difference to us as long as the people living here are human. We never left ourselves. What I meant was that living at a new place didn't suddenly give us a new mind. Those who wanted to keep moving describe this place as untamed and filled with dangers. But I see a land untouched and filled with potential! I can't emphasize enough the immensity of the profits we can reap by investing in this project. The Virtues-series equipment is but the smallest step in our great strategy... And I am not the only one who recognizes this opportunity. You'd be wise to keep that in mind. Mr. Derriam, before they fill the entire place up with people and start putting price tags on all sorts of "virtues" ... I promise, every cent you invest via this contract will grant you incalculable wealth in the future. Oh, that's right! Just sign right there... I knew I saw a keen-eyed investor who saw exactly where the killing can be made — Hold on. Got to take this call. Yes? Good. Have him wait in the VIP lounge. — And that should wrap things up. Don't let me keep you here, sir.

Endfield_Database_Service // Security_Encrypted

More_Armaments_In_Database

Armory_Registry_Navigation

Asset_Class
Registered_Units
Polearm
Qty: 09
LevelAgility Boost [L]Physical DMG Boost [L]Combative: Virtuous GainEfficiency
R-01Agility +20Physical DMG Dealt +5.56%ATK +10%. When the wielder applies Physical Statuses, the wielder also deals another hit of Physical DMG equal to 120% of the wielder's ATK.Efficiency: 11.11111111111111%
R-02Agility +36Physical DMG Dealt +10%ATK +12%. When the wielder applies Physical Statuses, the wielder also deals another hit of Physical DMG equal to 144% of the wielder's ATK.Efficiency: 22.22222222222222%
R-03Agility +52Physical DMG Dealt +14.44%ATK +14%. When the wielder applies Physical Statuses, the wielder also deals another hit of Physical DMG equal to 168% of the wielder's ATK.Efficiency: 33.33333333333333%
R-04Agility +68Physical DMG Dealt +18.89%ATK +16%. When the wielder applies Physical Statuses, the wielder also deals another hit of Physical DMG equal to 192% of the wielder's ATK.Efficiency: 44.44444444444444%
R-05Agility +84Physical DMG Dealt +23.33%ATK +18%. When the wielder applies Physical Statuses, the wielder also deals another hit of Physical DMG equal to 216% of the wielder's ATK.Efficiency: 55.55555555555556%
R-06Agility +100Physical DMG Dealt +27.78%ATK +20%. When the wielder applies Physical Statuses, the wielder also deals another hit of Physical DMG equal to 240% of the wielder's ATK.Efficiency: 66.66666666666666%
R-07Agility +116Physical DMG Dealt +32.22%ATK +22%. When the wielder applies Physical Statuses, the wielder also deals another hit of Physical DMG equal to 264% of the wielder's ATK.Efficiency: 77.77777777777779%
R-08Agility +132Physical DMG Dealt +36.67%ATK +24%. When the wielder applies Physical Statuses, the wielder also deals another hit of Physical DMG equal to 288% of the wielder's ATK.Efficiency: 88.88888888888889%
R-09Agility +156Physical DMG Dealt +43.33%ATK +28%. When the wielder applies Physical Statuses, the wielder also deals another hit of Physical DMG equal to 336% of the wielder's ATK.Efficiency: 100%

Data_Verification: Protocol_Endfield_312

Weapon Passive and Active Skills Scaling

Analyze how Polearm skills improve with each rank. Our database provides exact values for combat bonuses and secondary effects for all Arknights: Endfield weapons.

Enhancement_Protocols

// Ascension_Requirements // Limit_Break

01
Elite I Ascension Requirement

Elite I

Limit: LVL 20

Required_Components // Upgrade_Materials
  • Cast Die
    x5
    Cast Die
  • Kalkonyx
    x3
    Kalkonyx
02
Elite II Ascension Requirement

Elite II

Limit: LVL 40

Required_Components // Upgrade_Materials
  • Cast Die
    x18
    Cast Die
03
Elite III Ascension Requirement

Elite III

Limit: LVL 60

Required_Components // Upgrade_Materials
  • Heavy Cast Die
    x27
    Heavy Cast Die
04
Elite IV Ascension Requirement

Elite IV

Limit: LVL 80

Required_Components // Upgrade_Materials
  • Heavy Cast Die
    x50
    Heavy Cast Die

Arknights: Endfield weapon upgrade guide. Elite promotion materials list, level cap requirements and limit break components for all rarity tiers.

Protocols_Verified // Archive_09

Valiant Base and Max Stats

Weapon Scaling & Combat Analysis

// Attack Power Scaling // Level_Progression

Base_Atk_Value
50
Peak_Atk_Scaling
540
  • Weapon Level LV.01
    50ATK
    Stat Efficiency9.3%
  • Weapon Level LV.20
    145ATK
    Stat Efficiency26.9%
  • Weapon Level LV.40
    245ATK
    Stat Efficiency45.4%
  • Weapon Level LV.60
    345ATK
    Stat Efficiency63.9%
  • Weapon Level LV.80
    445ATK
    Stat Efficiency82.4%
  • Weapon Level LV.99
    540ATK
    Stat Efficiency100.0%

Data_Source: Endfield Character Database

Valiant Potential Upgrades

Weapon Potentials

// Tactical_Upgrade_Sequence // Asset_Calibration

  • 5
    Weapon Potential Rank 5
    Rank 05
Cohesive Traction
JET
Mountain Bearer
Valiant
Chimeric Justice
OBJ Razorhorn
Aggeloslayer
Opero 77
Pathfinder's Beacon
Great Sword
Qty: 12
Exemplar
Former Finery
Khravengger
Sundered Prince
Thunderberge
Ancient Canal
Finishing Call
OBJ Heavy Burden
Seeker of Dark Lung
Industry 0.1
Quencher
Darhoff 7
Handcannon
Qty: 10
Artzy Tyrannical
Clannibal
Navigator
Wedge
OBJ Velocitous
Opus: The Living
Rational Farewell
Howling Guard
Long Road
Peco 5
Sword
Qty: 17
Eminent Repute
Forgeborn Scathe
Grand Vision
Never Rest
Rapid Ascent
Thermite Cutter
Umbral Torch
White Night Nova
Aspirant
Finchaser 3.0
Fortmaker
OBJ Edge of Lightness
Sundering Steel
Twelve Questions
Contingent Measure
Wave Tide
Tarr 11
Arts Unit
Qty: 14
Chivalric Virtues
Delivery Guaranteed
Detonation Unit
Dreams of the Starry Beach
Oblivion
Opus: Etch Figure
Freedom to Proselytize
Monaihe
OBJ Arts Identifier
Stanza of Memorials
Wild Wanderer
Fluorescent Roc
Hypernova Auto
Jiminy 12
Registry_v4.0 // Database_Sync_Active

Arknights: Endfield Weapons Database

Complete armory directory including Swords, Great Swords, Polearms, Handcannons, and Arts Units.

Auronyx
x5
Auronyx
Umbronyx
x5
Umbronyx
Igneosite
x8
Igneosite
  • Tachyon Screening Lattice
    x36
    Tachyon Screening Lattice
  • Potential 5

    Skill Combative: Virtuous Gain improved.

    Arknights Endfield weapon potential enhancement bonuses and stats.

    CalibrationActive_Mod
    Endfield Armory Archive // Calibration_Data