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Striker
Zhuang Fangyi - Arknights: Endfield Striker Guide
Hongshan Academy of Sciences (HAS)

Zhuang Fangyi

6 star rarity
ClassStriker
ElementElectric
WeaponArts Unit
Main StatsAgility
Sub StatsAgility
"Endmin, before I officially come on board, I'd like to say a few words. As Viceroy, I am experienced in administrative duties. However ... here in Endfield, I wish to serve as a regular Tianshi and focus on research."

Learn how to use Zhuang Fangyi, a 6-star Striker in Arknights: Endfield. This guide covers Zhuang Fangyi's Electric elemental abilities, Arts Unit equipment, and best Agility build.

Operator Stats & Combat Parameters

Arknights Endfield Database // Unit Scaling

Critical Rate
0.05%
Attack Speed
1
Attack Range
10 Meters
Detailed level-by-level base stats scaling
Stat Name / LevelLVL.1LVL.2LVL.3LVL.4LVL.5LVL.6
Health Points icon
Health Pointshp
Health Points at level 1:500Health Points at level 2:1566Health Points at level 3:2689Health Points at level 4:3811Health Points at level 5:4934Health Points at level 6:5495
Attack Power icon
Attack Poweratk
Attack Power at level 1:30Attack Power at level 2:93Attack Power at level 3:160Attack Power at level 4:227Attack Power at level 5:293Attack Power at level 6:326
Strength icon
Strengthstrength
Strength at level 1:10Strength at level 2:29Strength at level 3:49Strength at level 4:69Strength at level 5:89Strength at level 6:99
Agility icon
Agilityagility
Agility at level 1:10Agility at level 2:29Agility at level 3:49Agility at level 4:69Agility at level 5:89Agility at level 6:99
Intellect icon
Intellectintellect
Intellect at level 1:17Intellect at level 2:39Intellect at level 3:63Intellect at level 4:87Intellect at level 5:111Intellect at level 6:123
Willpower icon
Willpowerwill
Willpower at level 1:24Willpower at level 2:58Willpower at level 3:94Willpower at level 4:130Willpower at level 5:166Willpower at level 6:184
Database Integrity Verified

Arknights: Endfield Stat Database // 2026

Strategic_Build

Zhuang_Fangyi Best Build & Meta Strategy

Comprehensive guide for Zhuang_Fangyi in Arknights: Endfield. Including best weapons like Flickers in the Mist, Lone Barge, optimal gear sets, and high-synergy team compositions.

01 // Top Recommended Armament

rarity
Lone Barge
WPN_MODEL
Lone Barge
BEST! - Lone Barge

rarity
Flickers in the Mist
WPN_MODEL
Flickers in the Mist
ALTERNATIVE - Flickers in the Mist

02 // Optimal Gear & Artifact Sets

Loadout_Priority_1

ZHUANG FANGYI GEAR - XIRANFLOW

3-piece set effect: Wearer's ATK +10%. Whenever the wearer consumes Electrification or Corrosion, the wearer gains a number of buff stacks equal to the Status Level of the Arts Reaction consumed, with each buff stack giving Electric DMG Dealt and Nature DMG Dealt +15% for 25s. The number of buff stacks maxes out at 3 stacks. Duration of each stack is counted separately.

  • Equipment: Xiranflow Light Armor
    Xiranflow Light Armor
  • Equipment: Xiranflow Gloves
    Xiranflow Gloves
  • Equipment: Xiranflow Baton
    Xiranflow Baton
  • Equipment: LYNX Slab
    LYNX Slab

03 // Best Team Compositions

TEAM 1 - Best Team

Recommended team synergy:SYNC_RATE: 98%

DPS
Zhuang Fangyi
Zhuang Fangyi
ElectricClass_Verified
SUPPORT
Gilberta
Gilberta
NatureClass_Verified
SUB_DPS
Perlica
Perlica
ElectricClass_Verified
SUB_DPS
Arclight
Arclight
ElectricClass_Verified

TEAM 2

Recommended team synergy:SYNC_RATE: 98%

DPS
Zhuang Fangyi
Zhuang Fangyi
ElectricClass_Verified
SUB_DPS
Arclight
Arclight
ElectricClass_Verified
SUB_DPS
Perlica
Perlica
ElectricClass_Verified
SUB_DPS
Alesh
Alesh
CryoClass_Verified

TEAM 3 - F2P

Recommended team synergy:SYNC_RATE: 98%

DPS
Zhuang Fangyi
Zhuang Fangyi
ElectricClass_Verified
SUPPORT
Perlica
Perlica
ElectricClass_Verified
FLEX
Akekuri
Akekuri
HeatClass_Verified
SUPPORT
Antal
Antal
ElectricClass_Verified

Potential Enhancement

// Protocol_Upgrade_Sequence

  1. 01
    Operator Potential Phase 1
    Potential Enhancement Level Phase 1

    Four Symbols of Harmony

    Battle skill Mantra of Sundering improved: DMG multiplier is increased to 1.15 times the original. After entering battle, Zhuang Fangyi's first battle skill casting also creates 1 more Sunderblade. The additional Sunderblade created by this skill can exceed the Sunderblade creation limit from a single casting of the battle skill.

    StatusAvailable
  2. 02
    Operator Potential Phase 2
    Potential Enhancement Level Phase 2

    Acuity of Fine Details

    Will +20, Battle Skill DMG Dealt +15%.

    StatusAvailable
  3. 03
    Operator Potential Phase 3
    Potential Enhancement Level Phase 3

    Sense and Response

    Battle skill Mantra of Sundering improved: After consuming Electrification, the battle skill returns 10 SP. Sunderblade duration +10s.

    StatusAvailable
  4. 04
    Operator Potential Phase 4
    Potential Enhancement Level Phase 4

    Absolute Composure

    Ultimate Smiting Tempest improved: Ultimate Energy cost -15%.

    StatusAvailable
  5. 05
    Operator Potential Phase 5
    Potential Enhancement Level Phase 5

    Storm of Transformation

    During the Empyrean of Truth transformation, DMG Dealt by Zhuang Fangyi ignores 15 of the enemy's Electric Resistance.

    StatusAvailable

Unlock all potentials for Operator to increase efficiency. Each phase requires an operator token or duplicate (gacha pull). Benefits include cost reduction, improved attack power, and skill enhancements.

END_FILE_ENDFIELD_SYSTEM_09

Ascension Protocols

01
Operator Ascension Phase I

Phase I

Requirement: Level LVL 1

Required Materials
  • Protodisk upgrade material
    x8
    Protodisk
  • Pink Bolete upgrade material
    x3
    Pink Bolete
  • T-Creds upgrade material
    x1600
    T-Creds
02
Operator Ascension Phase II

Phase II

Requirement: Level LVL 2

Required Materials
  • Protodisk upgrade material
    x25
    Protodisk
  • Red Bolete upgrade material
    x5
    Red Bolete
  • T-Creds upgrade material
    x6500
    T-Creds
03
Operator Ascension Phase III

Phase III

Requirement: Level LVL 3

Required Materials
  • Protoset upgrade material
    x24
    Protoset
  • Ruby Bolete upgrade material
    x5
    Ruby Bolete
  • T-Creds upgrade material
    x18000
    T-Creds
04
Operator Ascension Phase IV

Phase IV

Requirement: Level LVL 4

Required Materials
  • Triphasic Nanoflake upgrade material
    x20
    Triphasic Nanoflake
  • Protoset upgrade material
    x36
    Protoset
  • Cosmagaric upgrade material
    x8
    Cosmagaric
  • T-Creds upgrade material
    x100000
    T-Creds

Total materials needed for Operator max ascension in Arknights: Endfield. Track all resource requirements for Phase 1, Phase 2, Phase 3, and Phase 4.

Smiting Tempest Tactical Skill Icon - Arknights Endfield

Smiting Tempest

ULTIMATE

SKILL DESCRIPTION:

Transforms into the Empyrean of Truth, enhancing basic attacks, battle skill Mantra of Sundering, and combo skill Breath of Transformation. The first battle skill cast costs no SP and guarantees 3 Sunderblades.

Smiting Tempest Skill Scaling and Level Up Progression Table
Skill Level / Mastery
Rank1
Rank2
Rank3
Rank4
Rank5
Rank6
Rank7
Rank8
Rank9
Mastery Rank 1
10
Mastery Rank 2
11
Mastery Rank 3
12
Ultimate Energy CostLevel 1 Ultimate Energy Cost: 240Level 2 Ultimate Energy Cost: 240Level 3 Ultimate Energy Cost: 240Level 4 Ultimate Energy Cost: 240Level 5 Ultimate Energy Cost: 240Level 6 Ultimate Energy Cost: 240Level 7 Ultimate Energy Cost: 240Level 8 Ultimate Energy Cost: 240Level 9 Ultimate Energy Cost: 240Level 10 Ultimate Energy Cost: 240Level 11 Ultimate Energy Cost: 240Level 12 Ultimate Energy Cost: 240
Duration (s)Level 1 Duration (s): 25Level 2 Duration (s): 25Level 3 Duration (s): 25Level 4 Duration (s): 25Level 5 Duration (s): 25Level 6 Duration (s): 25Level 7 Duration (s): 25Level 8 Duration (s): 25Level 9 Duration (s): 25Level 10 Duration (s): 25Level 11 Duration (s): 25Level 12 Duration (s): 25
During Ultimate: BATK SEQ 1 MultiplierLevel 1 During Ultimate: BATK SEQ 1 Multiplier: 67%Level 2 During Ultimate: BATK SEQ 1 Multiplier: 73%Level 3 During Ultimate: BATK SEQ 1 Multiplier: 80%Level 4 During Ultimate: BATK SEQ 1 Multiplier: 86%Level 5 During Ultimate: BATK SEQ 1 Multiplier: 93%Level 6 During Ultimate: BATK SEQ 1 Multiplier: 100%Level 7 During Ultimate: BATK SEQ 1 Multiplier: 106%Level 8 During Ultimate: BATK SEQ 1 Multiplier: 113%Level 9 During Ultimate: BATK SEQ 1 Multiplier: 120%Level 10 During Ultimate: BATK SEQ 1 Multiplier: 128%Level 11 During Ultimate: BATK SEQ 1 Multiplier: 138%Level 12 During Ultimate: BATK SEQ 1 Multiplier: 150%
During Ultimate: BATK SEQ 2 MultiplierLevel 1 During Ultimate: BATK SEQ 2 Multiplier: 94%Level 2 During Ultimate: BATK SEQ 2 Multiplier: 103%Level 3 During Ultimate: BATK SEQ 2 Multiplier: 112%Level 4 During Ultimate: BATK SEQ 2 Multiplier: 122%Level 5 During Ultimate: BATK SEQ 2 Multiplier: 131%Level 6 During Ultimate: BATK SEQ 2 Multiplier: 140%Level 7 During Ultimate: BATK SEQ 2 Multiplier: 150%Level 8 During Ultimate: BATK SEQ 2 Multiplier: 159%Level 9 During Ultimate: BATK SEQ 2 Multiplier: 168%Level 10 During Ultimate: BATK SEQ 2 Multiplier: 180%Level 11 During Ultimate: BATK SEQ 2 Multiplier: 194%Level 12 During Ultimate: BATK SEQ 2 Multiplier: 210%
During Ultimate: BATK SEQ 3 MultiplierLevel 1 During Ultimate: BATK SEQ 3 Multiplier: 134%Level 2 During Ultimate: BATK SEQ 3 Multiplier: 147%Level 3 During Ultimate: BATK SEQ 3 Multiplier: 160%Level 4 During Ultimate: BATK SEQ 3 Multiplier: 174%Level 5 During Ultimate: BATK SEQ 3 Multiplier: 187%Level 6 During Ultimate: BATK SEQ 3 Multiplier: 200%Level 7 During Ultimate: BATK SEQ 3 Multiplier: 214%Level 8 During Ultimate: BATK SEQ 3 Multiplier: 227%Level 9 During Ultimate: BATK SEQ 3 Multiplier: 240%Level 10 During Ultimate: BATK SEQ 3 Multiplier: 257%Level 11 During Ultimate: BATK SEQ 3 Multiplier: 277%Level 12 During Ultimate: BATK SEQ 3 Multiplier: 300%

Skill Upgrade Cost

Level 1
    Tactical Skill Module // Data_Verified

    Smiting Tempest Upgrade Requirements and Scaling

    Check the best skill priority and materials needed to upgrade Smiting Tempest to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.

    Breath of Transformation Tactical Skill Icon - Arknights Endfield

    Breath of Transformation

    COMBO SKILL

    COMBO TRIGGER:

    When Final Strike or Finisher hits an enemy with Electric Infliction.

    SKILL DESCRIPTION:

    Creates a Xiranblitz Array that deals Electric DMG. Consumes Electric Infliction stacks, forcibly applies Electrification, and grants Ultimate Energy based on stacks consumed.

    Breath of Transformation Skill Scaling and Level Up Progression Table
    Skill Level / Mastery
    Rank1
    Rank2
    Rank3
    Rank4
    Rank5
    Rank6
    Rank7
    Rank8
    Rank9
    Mastery Rank 1
    10
    Mastery Rank 2
    11
    Mastery Rank 3
    12
    StaggerLevel 1 Stagger: 10Level 2 Stagger: 10Level 3 Stagger: 10Level 4 Stagger: 10Level 5 Stagger: 10Level 6 Stagger: 10Level 7 Stagger: 10Level 8 Stagger: 10Level 9 Stagger: 10Level 10 Stagger: 10Level 11 Stagger: 10Level 12 Stagger: 10
    CooldownLevel 1 Cooldown: 18Level 2 Cooldown: 18Level 3 Cooldown: 18Level 4 Cooldown: 18Level 5 Cooldown: 18Level 6 Cooldown: 18Level 7 Cooldown: 18Level 8 Cooldown: 18Level 9 Cooldown: 18Level 10 Cooldown: 18Level 11 Cooldown: 18Level 12 Cooldown: 17
    DMG MultiplierLevel 1 DMG Multiplier: 160%Level 2 DMG Multiplier: 176%Level 3 DMG Multiplier: 192%Level 4 DMG Multiplier: 208%Level 5 DMG Multiplier: 224%Level 6 DMG Multiplier: 240%Level 7 DMG Multiplier: 256%Level 8 DMG Multiplier: 272%Level 9 DMG Multiplier: 288%Level 10 DMG Multiplier: 308%Level 11 DMG Multiplier: 332%Level 12 DMG Multiplier: 360%
    Ultimate Energy GainLevel 1 Ultimate Energy Gain: 10Level 2 Ultimate Energy Gain: 10Level 3 Ultimate Energy Gain: 10Level 4 Ultimate Energy Gain: 10Level 5 Ultimate Energy Gain: 10Level 6 Ultimate Energy Gain: 10Level 7 Ultimate Energy Gain: 10Level 8 Ultimate Energy Gain: 10Level 9 Ultimate Energy Gain: 10Level 10 Ultimate Energy Gain: 10Level 11 Ultimate Energy Gain: 10Level 12 Ultimate Energy Gain: 10
    Additional Energy per Infliction StackLevel 1 Additional Energy per Infliction Stack: 10Level 2 Additional Energy per Infliction Stack: 10Level 3 Additional Energy per Infliction Stack: 10Level 4 Additional Energy per Infliction Stack: 10Level 5 Additional Energy per Infliction Stack: 10Level 6 Additional Energy per Infliction Stack: 10Level 7 Additional Energy per Infliction Stack: 10Level 8 Additional Energy per Infliction Stack: 10Level 9 Additional Energy per Infliction Stack: 10Level 10 Additional Energy per Infliction Stack: 10Level 11 Additional Energy per Infliction Stack: 10Level 12 Additional Energy per Infliction Stack: 10
    During Ultimate: DMG MultiplierLevel 1 During Ultimate: DMG Multiplier: 240%Level 2 During Ultimate: DMG Multiplier: 264%Level 3 During Ultimate: DMG Multiplier: 288%Level 4 During Ultimate: DMG Multiplier: 312%Level 5 During Ultimate: DMG Multiplier: 336%Level 6 During Ultimate: DMG Multiplier: 360%Level 7 During Ultimate: DMG Multiplier: 384%Level 8 During Ultimate: DMG Multiplier: 408%Level 9 During Ultimate: DMG Multiplier: 432%Level 10 During Ultimate: DMG Multiplier: 462%Level 11 During Ultimate: DMG Multiplier: 498%Level 12 During Ultimate: DMG Multiplier: 540%

    Skill Upgrade Cost

    Level 1
      Tactical Skill Module // Data_Verified

      Breath of Transformation Upgrade Requirements and Scaling

      Check the best skill priority and materials needed to upgrade Breath of Transformation to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.

      Mantra of Sundering Tactical Skill Icon - Arknights Endfield

      Mantra of Sundering

      BATTLE SKILL

      SKILL DESCRIPTION:

      Consumes Electrification to increase the DMG multiplier and create Sunderblades. Zhuang Fangyi channels all nearby Sunderblades to unleash Thunder Strikes dealing Electric DMG and granting Ultimate Energy. The final Thunder Strike deals 6 times the DMG.

      Mantra of Sundering Skill Scaling and Level Up Progression Table
      Skill Level / Mastery
      Rank1
      Rank2
      Rank3
      Rank4
      Rank5
      Rank6
      Rank7
      Rank8
      Rank9
      Mastery Rank 1
      10
      Mastery Rank 2
      11
      Mastery Rank 3
      12
      SP CostLevel 1 SP Cost: 100Level 2 SP Cost: 100Level 3 SP Cost: 100Level 4 SP Cost: 100Level 5 SP Cost: 100Level 6 SP Cost: 100Level 7 SP Cost: 100Level 8 SP Cost: 100Level 9 SP Cost: 100Level 10 SP Cost: 100Level 11 SP Cost: 100Level 12 SP Cost: 100
      Thunder Strike DMG MultiplierLevel 1 Thunder Strike DMG Multiplier: 20%Level 2 Thunder Strike DMG Multiplier: 22%Level 3 Thunder Strike DMG Multiplier: 24%Level 4 Thunder Strike DMG Multiplier: 26%Level 5 Thunder Strike DMG Multiplier: 28%Level 6 Thunder Strike DMG Multiplier: 30%Level 7 Thunder Strike DMG Multiplier: 32%Level 8 Thunder Strike DMG Multiplier: 34%Level 9 Thunder Strike DMG Multiplier: 36%Level 10 Thunder Strike DMG Multiplier: 39%Level 11 Thunder Strike DMG Multiplier: 42%Level 12 Thunder Strike DMG Multiplier: 45%
      Total StaggerLevel 1 Total Stagger: 15Level 2 Total Stagger: 15Level 3 Total Stagger: 15Level 4 Total Stagger: 15Level 5 Total Stagger: 15Level 6 Total Stagger: 15Level 7 Total Stagger: 15Level 8 Total Stagger: 15Level 9 Total Stagger: 15Level 10 Total Stagger: 15Level 11 Total Stagger: 15Level 12 Total Stagger: 15
      Bonus DMG per Electrification LevelLevel 1 Bonus DMG per Electrification Level: 3%Level 2 Bonus DMG per Electrification Level: 4%Level 3 Bonus DMG per Electrification Level: 4%Level 4 Bonus DMG per Electrification Level: 4%Level 5 Bonus DMG per Electrification Level: 5%Level 6 Bonus DMG per Electrification Level: 5%Level 7 Bonus DMG per Electrification Level: 5%Level 8 Bonus DMG per Electrification Level: 6%Level 9 Bonus DMG per Electrification Level: 6%Level 10 Bonus DMG per Electrification Level: 7%Level 11 Bonus DMG per Electrification Level: 8%Level 12 Bonus DMG per Electrification Level: 9%
      Bonus Ultimate Energy per Thunder StrikeLevel 1 Bonus Ultimate Energy per Thunder Strike: 6Level 2 Bonus Ultimate Energy per Thunder Strike: 6Level 3 Bonus Ultimate Energy per Thunder Strike: 6Level 4 Bonus Ultimate Energy per Thunder Strike: 6Level 5 Bonus Ultimate Energy per Thunder Strike: 6Level 6 Bonus Ultimate Energy per Thunder Strike: 6Level 7 Bonus Ultimate Energy per Thunder Strike: 6Level 8 Bonus Ultimate Energy per Thunder Strike: 6Level 9 Bonus Ultimate Energy per Thunder Strike: 6Level 10 Bonus Ultimate Energy per Thunder Strike: 6Level 11 Bonus Ultimate Energy per Thunder Strike: 6Level 12 Bonus Ultimate Energy per Thunder Strike: 6
      Sunderblade LimitLevel 1 Sunderblade Limit: 9Level 2 Sunderblade Limit: 9Level 3 Sunderblade Limit: 9Level 4 Sunderblade Limit: 9Level 5 Sunderblade Limit: 9Level 6 Sunderblade Limit: 9Level 7 Sunderblade Limit: 9Level 8 Sunderblade Limit: 9Level 9 Sunderblade Limit: 9Level 10 Sunderblade Limit: 9Level 11 Sunderblade Limit: 9Level 12 Sunderblade Limit: 9
      Sunderblade Duration (s)Level 1 Sunderblade Duration (s): 36Level 2 Sunderblade Duration (s): 36Level 3 Sunderblade Duration (s): 36Level 4 Sunderblade Duration (s): 36Level 5 Sunderblade Duration (s): 36Level 6 Sunderblade Duration (s): 36Level 7 Sunderblade Duration (s): 36Level 8 Sunderblade Duration (s): 36Level 9 Sunderblade Duration (s): 36Level 10 Sunderblade Duration (s): 36Level 11 Sunderblade Duration (s): 36Level 12 Sunderblade Duration (s): 36
      During Ultimate: Thunder Strike DMGLevel 1 During Ultimate: Thunder Strike DMG: 36%Level 2 During Ultimate: Thunder Strike DMG: 40%Level 3 During Ultimate: Thunder Strike DMG: 43%Level 4 During Ultimate: Thunder Strike DMG: 47%Level 5 During Ultimate: Thunder Strike DMG: 50%Level 6 During Ultimate: Thunder Strike DMG: 54%Level 7 During Ultimate: Thunder Strike DMG: 58%Level 8 During Ultimate: Thunder Strike DMG: 61%Level 9 During Ultimate: Thunder Strike DMG: 65%Level 10 During Ultimate: Thunder Strike DMG: 69%Level 11 During Ultimate: Thunder Strike DMG: 75%Level 12 During Ultimate: Thunder Strike DMG: 81%
      During Ultimate: Bonus DMG per Electrification LevelLevel 1 During Ultimate: Bonus DMG per Electrification Level: 8%Level 2 During Ultimate: Bonus DMG per Electrification Level: 9%Level 3 During Ultimate: Bonus DMG per Electrification Level: 10%Level 4 During Ultimate: Bonus DMG per Electrification Level: 11%Level 5 During Ultimate: Bonus DMG per Electrification Level: 11%Level 6 During Ultimate: Bonus DMG per Electrification Level: 12%Level 7 During Ultimate: Bonus DMG per Electrification Level: 13%Level 8 During Ultimate: Bonus DMG per Electrification Level: 14%Level 9 During Ultimate: Bonus DMG per Electrification Level: 15%Level 10 During Ultimate: Bonus DMG per Electrification Level: 16%Level 11 During Ultimate: Bonus DMG per Electrification Level: 17%Level 12 During Ultimate: Bonus DMG per Electrification Level: 18%

      Skill Upgrade Cost

      Level 1
        Tactical Skill Module // Data_Verified

        Mantra of Sundering Upgrade Requirements and Scaling

        Check the best skill priority and materials needed to upgrade Mantra of Sundering to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.

        Jolting Arts Tactical Skill Icon - Arknights Endfield

        Jolting Arts

        BASIC ATTACK

        BASIC ATTACK:

        An attack with up to 5 sequences that deals Electric DMG. As the controlled operator, Final Strike also deals 18 Stagger.

        DIVE ATTACK:

        Basic attack performed in mid-air becomes a dive attack that deals Electric DMG to nearby enemies.

        FINISHER:

        Basic attack performed near a Staggered enemy becomes a finisher that deals massive Electric DMG and recovers some SP.

        Jolting Arts Skill Scaling and Level Up Progression Table
        Skill Level / Mastery
        Rank1
        Rank2
        Rank3
        Rank4
        Rank5
        Rank6
        Rank7
        Rank8
        Rank9
        Mastery Rank 1
        10
        Mastery Rank 2
        11
        Mastery Rank 3
        12
        BATK SEQ 1 MultiplierLevel 1 BATK SEQ 1 Multiplier: 16%Level 2 BATK SEQ 1 Multiplier: 18%Level 3 BATK SEQ 1 Multiplier: 19%Level 4 BATK SEQ 1 Multiplier: 21%Level 5 BATK SEQ 1 Multiplier: 22%Level 6 BATK SEQ 1 Multiplier: 24%Level 7 BATK SEQ 1 Multiplier: 26%Level 8 BATK SEQ 1 Multiplier: 27%Level 9 BATK SEQ 1 Multiplier: 29%Level 10 BATK SEQ 1 Multiplier: 31%Level 11 BATK SEQ 1 Multiplier: 33%Level 12 BATK SEQ 1 Multiplier: 36%
        BATK SEQ 2 MultiplierLevel 1 BATK SEQ 2 Multiplier: 24%Level 2 BATK SEQ 2 Multiplier: 26%Level 3 BATK SEQ 2 Multiplier: 29%Level 4 BATK SEQ 2 Multiplier: 31%Level 5 BATK SEQ 2 Multiplier: 34%Level 6 BATK SEQ 2 Multiplier: 36%Level 7 BATK SEQ 2 Multiplier: 38%Level 8 BATK SEQ 2 Multiplier: 41%Level 9 BATK SEQ 2 Multiplier: 43%Level 10 BATK SEQ 2 Multiplier: 46%Level 11 BATK SEQ 2 Multiplier: 50%Level 12 BATK SEQ 2 Multiplier: 54%
        BATK SEQ 3 MultiplierLevel 1 BATK SEQ 3 Multiplier: 32%Level 2 BATK SEQ 3 Multiplier: 35%Level 3 BATK SEQ 3 Multiplier: 39%Level 4 BATK SEQ 3 Multiplier: 42%Level 5 BATK SEQ 3 Multiplier: 45%Level 6 BATK SEQ 3 Multiplier: 48%Level 7 BATK SEQ 3 Multiplier: 52%Level 8 BATK SEQ 3 Multiplier: 55%Level 9 BATK SEQ 3 Multiplier: 58%Level 10 BATK SEQ 3 Multiplier: 62%Level 11 BATK SEQ 3 Multiplier: 67%Level 12 BATK SEQ 3 Multiplier: 72%
        BATK SEQ 4 MultiplierLevel 1 BATK SEQ 4 Multiplier: 45%Level 2 BATK SEQ 4 Multiplier: 50%Level 3 BATK SEQ 4 Multiplier: 54%Level 4 BATK SEQ 4 Multiplier: 59%Level 5 BATK SEQ 4 Multiplier: 63%Level 6 BATK SEQ 4 Multiplier: 68%Level 7 BATK SEQ 4 Multiplier: 72%Level 8 BATK SEQ 4 Multiplier: 77%Level 9 BATK SEQ 4 Multiplier: 81%Level 10 BATK SEQ 4 Multiplier: 87%Level 11 BATK SEQ 4 Multiplier: 93%Level 12 BATK SEQ 4 Multiplier: 101%
        BATK SEQ 5 MultiplierLevel 1 BATK SEQ 5 Multiplier: 48%Level 2 BATK SEQ 5 Multiplier: 53%Level 3 BATK SEQ 5 Multiplier: 58%Level 4 BATK SEQ 5 Multiplier: 62%Level 5 BATK SEQ 5 Multiplier: 67%Level 6 BATK SEQ 5 Multiplier: 72%Level 7 BATK SEQ 5 Multiplier: 77%Level 8 BATK SEQ 5 Multiplier: 82%Level 9 BATK SEQ 5 Multiplier: 86%Level 10 BATK SEQ 5 Multiplier: 92%Level 11 BATK SEQ 5 Multiplier: 100%Level 12 BATK SEQ 5 Multiplier: 108%
        Finisher ATK MultiplierLevel 1 Finisher ATK Multiplier: 400%Level 2 Finisher ATK Multiplier: 440%Level 3 Finisher ATK Multiplier: 480%Level 4 Finisher ATK Multiplier: 520%Level 5 Finisher ATK Multiplier: 560%Level 6 Finisher ATK Multiplier: 600%Level 7 Finisher ATK Multiplier: 640%Level 8 Finisher ATK Multiplier: 680%Level 9 Finisher ATK Multiplier: 720%Level 10 Finisher ATK Multiplier: 770%Level 11 Finisher ATK Multiplier: 830%Level 12 Finisher ATK Multiplier: 900%
        Dive ATK MultiplierLevel 1 Dive ATK Multiplier: 80%Level 2 Dive ATK Multiplier: 88%Level 3 Dive ATK Multiplier: 96%Level 4 Dive ATK Multiplier: 104%Level 5 Dive ATK Multiplier: 112%Level 6 Dive ATK Multiplier: 120%Level 7 Dive ATK Multiplier: 128%Level 8 Dive ATK Multiplier: 136%Level 9 Dive ATK Multiplier: 144%Level 10 Dive ATK Multiplier: 154%Level 11 Dive ATK Multiplier: 166%Level 12 Dive ATK Multiplier: 180%

        Skill Upgrade Cost

        Level 1
          Tactical Skill Module // Data_Verified

          Jolting Arts Upgrade Requirements and Scaling

          Check the best skill priority and materials needed to upgrade Jolting Arts to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.

          Innate Talents

          // Passive_Capabilities_Log

          Stalwart Talent Icon

          Stalwart

          • Unlock at Phase 1
            P1
            Upgrade_Node: Phase 1

            Operator Will +10.

          • Unlock at Phase 2
            P2
            Upgrade_Node: Phase 2

            Operator Will +15.

          • Unlock at Phase 3
            P3
            Upgrade_Node: Phase 3

            Operator Will +15.

          • Unlock at Phase 4
            P4
            Upgrade_Node: Phase 4

            Operator Will +20.

          Force of Nature Talent Icon

          Force of Nature

          • Unlock at Phase 1
            P1
            Upgrade_Node: Phase 1

            Battle skill Mantra of Sundering improved: Casting the battle skill grants Zhuang Fangyi 9% Electric Amp for 5s. Scoring hits with Thunder Strike increases this effect by +1%. Casting the battle skill again resets the Electric Amp effect.

          • Unlock at Phase 2
            P2
            Upgrade_Node: Phase 2

            Battle skill Mantra of Sundering improved: Casting the battle skill grants Zhuang Fangyi 18% Electric Amp for 5s. Scoring hits with Thunder Strike increases this effect by +2%. Casting the battle skill again resets the Electric Amp effect.

          Ordained by Heaven Talent Icon

          Ordained by Heaven

          • Unlock at Phase 2
            P2
            Upgrade_Node: Phase 2

            Gains a 9% chance of immunity against DMG taken, with each nearby Sunderblade increasing this chance by +1%. After DMG Immunity is triggered, Zhuang Fangyi restores 9% Max HP. HP restoration can only trigger once every 99s.

          • Unlock at Phase 3
            P3
            Upgrade_Node: Phase 3

            Gains a 9% chance of immunity against DMG taken, with each nearby Sunderblade increasing this chance by +1%. After DMG Immunity is triggered, Zhuang Fangyi restores 18% Max HP. HP restoration can only trigger once every 99s.

          Outfitting Talent Icon

          Outfitting

          • Unlock at Phase 1
            P1
            Upgrade_Node: Phase 1

            Activate this to let the operator equip blue quality gear.

          • Unlock at Phase 2
            P2
            Upgrade_Node: Phase 2

            Activate this to let the operator equip purple quality gear.

          • Unlock at Phase 3
            P3
            Upgrade_Node: Phase 3

            Activate this to let the operator equip gold quality gear.

          Arknights: Endfield Passive Skills Guide

          Explore all talent upgrades and combat passives for this operative. Unlock specific buffs and tactical advantages by promoting your character to Phase 1, Phase 2, and beyond.

          Base Operations

          // Infrastructure_Support_Skills

          Viceroy Experience

          • Assign to Manufacturing Cabin to slow Mood Drop of all operators in it by 14%.

            Active_LogUnlock Requirement: Required: Phase 1
          • Assign to Manufacturing Cabin to slow Mood Drop of all operators in it by 18%.

            Active_LogUnlock Requirement: Required: Phase 3

          Tianshi Chi Meditation

          • Assign to Manufacturing Cabin to grant operator EXP material production efficiency +20%.

            Active_LogUnlock Requirement: Required: Phase 2
          • Assign to Manufacturing Cabin to grant operator EXP material production efficiency +30%.

            Active_LogUnlock Requirement: Required: Phase 4

          Arknights: Endfield Base Management Skills

          Detailed overview of operative infrastructure skills for facility management. Maximize your base efficiency with these specific logistical support protocols.

          // Recommended Armaments

          • Chivalric Virtues
          • Delivery Guaranteed
          • Detonation Unit
          • Dreams of the Starry Beach
          • Flickers in the Mist
          • Fluorescent Roc
          • Freedom to Proselytize
          • Hypernova Auto

          // Required Materials

          • Protodisk
          • Pink Bolete
          • T-Creds
          • Red Bolete
          • Protoset
          • Ruby Bolete
          • Triphasic Nanoflake
          • Cosmagaric
          • Protoprism
          • Kalkodendra
          • Chrysodendra
          • Protohedron
          • Vitrodendra
          • Mark of Perseverance
          • D96 Steel Sample 4
          • Blighted Jadeleaf
          • Tachyon Screening Lattice