Logo
ArknightsEndfield Builds
TerminalOperatorsWeaponsTierlistCodes
Support_System_LiveSupport
ENDFIELD

Arknights Endfield Builds

System_Status: Live_Sync_Daily

All data regarding Operators, Weaponry, and Gear is synchronized and reviewed daily.

This project is an independent information hub. It is not affiliated with or endorsed by Gryphline or Hypergryph.

> Direct_Links

-OPERATORS-WEAPONS-GEARS-CODES

> Legal_Protocols

-TERMS OF SERVICE-PRIVACY POLICY
Available on:Google Play

> Support_Node

Support Project
ENCRYPTED_AES_256
LATENCY: 24ms
MADE WITH LOVE
© 2026 ENDFIELD_HUB // DATABASE_V2.0 // NON_OFFICIAL
OBJ Edge of Lightness | Arknights: Endfield Weapon Guide & Leveling Stats | Endfield Builds

OBJ Edge of Lightness Guide and Database - Arknights: Endfield

OBJ_Edge_of_Lightness
OBJ Edge of Lightness Sword - Arknights Endfield Weapon

OBJ Edge of Lightness

5 Star Rarity
TypeSword
SourceAcquisition Center: Arsenal Exchange
Release2025

"A weapon equipped by Endfield operators to significantly boost their combat capabilities. A standard weapon produced by Endfield Industries. Design is provided by the Creative Prototyping Team founded by Senior Arsenal Engineer Opero. The hilt features auxiliary modules that can be taken off."

Skill_Analysis

// Subsystem_Link: SWORD

Sword mechanics

Weapon Skill(s)

Ability
Neural_Drive: Active // Rank_Scaling_Available
Weapon Skill(s) scaling per rank for Sword

Weapon_Archive

Ref_ID: — — — — — // Intelligence_Entry

Access_Level

Restricted

...Let me get this straight. Your team lost to Z7 in the combat drill 'cause you didn't graduate from a military school and Lil' Dodge wasn't your instructor? Enough excuses, kid. I trained tons of raw recruits like you and I totally lost count on the number of losers who hamstring themselves by boo-hooing about their sad backstories. Look at your face! Do you think I'm gonna give you a motivational story how a missing degree or diploma isn't that important? HAH! WRONG! I'm your friggin' instructor, not your pathetic shrink! I'm not going to make you feel good about your academic failures! Since we mentioned degrees, then I gotta say — it's actually pretty important. But if you're missing one, there are solutions to go about it. I became an instructor after all. Guess how I did it? WRONG AGAIN! I, Sato Kogo, never read a proper book in my life. In fact, I only learned how to write in Victorian thanks to courses offered aboard Dijiang. When I was your age, I was just a bummed out debt collector in Neo Tsukushi! Wha? Don't you know what a debt collector is...? Ugh. Forget it. I'll put it simply. Hired muscle. That was my job. So did that for about three or four years. I was either bruising people or getting bruised myself. As long as someone paid the creds, it didn't really matter to me. I was in my twenties and I thought I'd be doing that for the rest of my life... I never expected something big to happen. Oh yes... Stepped on a few toes. The wrong tail, actually. Not some cartel security firm, but an actual big shot oyabun. Ugh. This is exactly why I kept telling you to pay attention to the surroundings when you fight. I learned it the very hard way, so at least take this from me. Weather was great that day. I besieged that gambling den with two dozen bros from the organization. There were just around eight people on the other side and I thought it would be a cakewalk. But those dudes fought like beasts in heat. Half of the lads were down in a heartbeat. I was out of ideas but I couldn't just leave my bros behind. So I came up with the clever idea of using the revolving doors... How did I do it? Well, i simply undid the security latch and got it spinning... Anyways, I got two enemies down in an instant. Some of the bros started helping and we sent the rest of them packing. There was one thing I miscalculated. The revolving door was connected to the one upstairs. Now that wouldn't sound like a thing but my boss suddenly got the bright idea of enjoying the spectacle. Suffice to say, his tail got caught — Boss man was also a Lupo and you know what they do when somebody messes with their tail. What happened next? Geesh. Do I have to spell it out? I escaped to the frontiers before they gave me cement shoes! I slogged two years in trucking, four in janitorial work, and three in bounty hunting. My liver was dying on me and luck finally turned when I arrived at Endfield — Some old client wrote me a recommendation. Thank the Big Gas for that. Alright. Your turn. Tell me about your plans on beating Z7 next time?

Endfield_Database_Service // Security_Encrypted

More_Armaments_In_Database

Armory_Registry_Navigation

Asset_Class
Registered_Units
Polearm
Qty: 09

Comprehensive guide for the OBJ Edge of Lightness Sword in Arknights: Endfield. Learn where to get OBJ Edge of Lightness (Acquisition Center: Arsenal Exchange) and its utility for your team.

LevelAgility Boost [M]ATK Boost [M]Flow: Unbridled EdgeEfficiency
R-01Agility +16Attack +4%Secondary Attribute +5%. After the wielder recovers SP by their own skill, the entire team gains Heat DMG Dealt and Electric DMG Dealt +3% for 20.00s. Max stacks for effects of the same name: 3. Duration of each stack is counted separately.Efficiency: 11.11111111111111%
R-02Agility +28Attack +7.2%Secondary Attribute +6%. After the wielder recovers SP by their own skill, the entire team gains Heat DMG Dealt and Electric DMG Dealt +3.6% for 20.00s. Max stacks for effects of the same name: 3. Duration of each stack is counted separately.Efficiency: 22.22222222222222%
R-03Agility +41Attack +10.4%Secondary Attribute +7%. After the wielder recovers SP by their own skill, the entire team gains Heat DMG Dealt and Electric DMG Dealt +4.2% for 20.00s. Max stacks for effects of the same name: 3. Duration of each stack is counted separately.Efficiency: 33.33333333333333%
R-04Agility +54Attack +13.6%Secondary Attribute +8%. After the wielder recovers SP by their own skill, the entire team gains Heat DMG Dealt and Electric DMG Dealt +4.8% for 20.00s. Max stacks for effects of the same name: 3. Duration of each stack is counted separately.Efficiency: 44.44444444444444%
R-05Agility +67Attack +16.8%Secondary Attribute +9%. After the wielder recovers SP by their own skill, the entire team gains Heat DMG Dealt and Electric DMG Dealt +5.4% for 20.00s. Max stacks for effects of the same name: 3. Duration of each stack is counted separately.Efficiency: 55.55555555555556%
R-06Agility +80Attack +20%Secondary Attribute +10%. After the wielder recovers SP by their own skill, the entire team gains Heat DMG Dealt and Electric DMG Dealt +6% for 20.00s. Max stacks for effects of the same name: 3. Duration of each stack is counted separately.Efficiency: 66.66666666666666%
R-07Agility +92Attack +23.2%Secondary Attribute +11%. After the wielder recovers SP by their own skill, the entire team gains Heat DMG Dealt and Electric DMG Dealt +6.6% for 20.00s. Max stacks for effects of the same name: 3. Duration of each stack is counted separately.Efficiency: 77.77777777777779%
R-08Agility +105Attack +26.4%Secondary Attribute +12%. After the wielder recovers SP by their own skill, the entire team gains Heat DMG Dealt and Electric DMG Dealt +7.2% for 20.00s. Max stacks for effects of the same name: 3. Duration of each stack is counted separately.Efficiency: 88.88888888888889%
R-09Agility +124Attack +31.2%Secondary Attribute +14%. After the wielder recovers SP by their own skill, the entire team gains Heat DMG Dealt and Electric DMG Dealt +8.4% for 20.00s. Max stacks for effects of the same name: 3. Duration of each stack is counted separately.Efficiency: 100%

Data_Verification: Protocol_Endfield_312

Weapon Passive and Active Skills Scaling

Analyze how Sword skills improve with each rank. Our database provides exact values for combat bonuses and secondary effects for all Arknights: Endfield weapons.

Enhancement_Protocols

// Ascension_Requirements // Limit_Break

01
Elite I Ascension Requirement

Elite I

Limit: LVL 20

Required_Components // Upgrade_Materials
  • Cast Die
    x5
    Cast Die
  • Kalkonyx
    x3
    Kalkonyx
02
Elite II Ascension Requirement

Elite II

Limit: LVL 40

Required_Components // Upgrade_Materials
  • Cast Die
    x18
    Cast Die
03
Elite III Ascension Requirement

Elite III

Limit: LVL 60

Required_Components // Upgrade_Materials
  • Heavy Cast Die
    x27
    Heavy Cast Die
04
Elite IV Ascension Requirement

Elite IV

Limit: LVL 80

Required_Components // Upgrade_Materials
  • Heavy Cast Die
    x50
    Heavy Cast Die

Arknights: Endfield weapon upgrade guide. Elite promotion materials list, level cap requirements and limit break components for all rarity tiers.

Protocols_Verified // Archive_09

OBJ Edge of Lightness Base and Max Stats

Weapon Scaling & Combat Analysis

// Attack Power Scaling // Level_Progression

Base_Atk_Value
37
Peak_Atk_Scaling
403
  • Weapon Level LV.01
    37ATK
    Stat Efficiency9.2%
  • Weapon Level LV.20
    108ATK
    Stat Efficiency26.8%
  • Weapon Level LV.40
    183ATK
    Stat Efficiency45.4%
  • Weapon Level LV.60
    258ATK
    Stat Efficiency64.0%
  • Weapon Level LV.80
    332ATK
    Stat Efficiency82.4%
  • Weapon Level LV.99
    403ATK
    Stat Efficiency100.0%

Data_Source: Endfield Character Database

OBJ Edge of Lightness Potential Upgrades

Weapon Potentials

// Tactical_Upgrade_Sequence // Asset_Calibration

  • 5
    Weapon Potential Rank 5
    Rank 05
Cohesive Traction
JET
Mountain Bearer
Valiant
Chimeric Justice
OBJ Razorhorn
Aggeloslayer
Opero 77
Pathfinder's Beacon
Great Sword
Qty: 12
Exemplar
Former Finery
Khravengger
Sundered Prince
Thunderberge
Ancient Canal
Finishing Call
OBJ Heavy Burden
Seeker of Dark Lung
Industry 0.1
Quencher
Darhoff 7
Handcannon
Qty: 10
Artzy Tyrannical
Clannibal
Navigator
Wedge
OBJ Velocitous
Opus: The Living
Rational Farewell
Howling Guard
Long Road
Peco 5
Sword
Qty: 17
Eminent Repute
Forgeborn Scathe
Grand Vision
Never Rest
Rapid Ascent
Thermite Cutter
Umbral Torch
White Night Nova
Aspirant
Finchaser 3.0
Fortmaker
OBJ Edge of Lightness
Sundering Steel
Twelve Questions
Contingent Measure
Wave Tide
Tarr 11
Arts Unit
Qty: 14
Chivalric Virtues
Delivery Guaranteed
Detonation Unit
Dreams of the Starry Beach
Oblivion
Opus: Etch Figure
Freedom to Proselytize
Monaihe
OBJ Arts Identifier
Stanza of Memorials
Wild Wanderer
Fluorescent Roc
Hypernova Auto
Jiminy 12
Registry_v4.0 // Database_Sync_Active

Arknights: Endfield Weapons Database

Complete armory directory including Swords, Great Swords, Polearms, Handcannons, and Arts Units.

Auronyx
x5
Auronyx
Umbronyx
x5
Umbronyx
Igneosite
x8
Igneosite
  • D96 Steel Sample 4
    x36
    D96 Steel Sample 4
  • Potential 5

    Skill Flow: Unbridled Edge improved.

    Arknights Endfield weapon potential enhancement bonuses and stats.

    CalibrationActive_Mod
    Endfield Armory Archive // Calibration_Data