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Ardelia Build & Guide - Skills, Materials | Arknights: Endfield | Endfield Builds
Supporter
Ardelia - Arknights: Endfield Supporter Guide
Rhodes Island

Ardelia

6 star rarity
ClassSupporter
ElementNature
WeaponPolearm

Operator Stats & Combat Parameters

Arknights Endfield Database // Unit Scaling

Critical Rate
0.05%
Attack Speed
1
Main StatsIntellect
Sub StatsWill
"Greetings, Endministrator. The name's Ardelia and I'm a geologist from Rhodes Island. My current focus is the correlations between geological disasters and the Ætherside. I've heard about you for quite a while, Endmin, and I have so many questions for you. Oh, there's something else... Can I address you as my Professor?"

Learn how to use Ardelia, a 6-star Supporter in Arknights: Endfield. This guide covers Ardelia's Nature elemental abilities, Polearm equipment, and best Intellect build.

Attack Range
10 Meters
Detailed level-by-level base stats scaling
Stat Name / LevelLVL.1LVL.2LVL.3LVL.4LVL.5LVL.6
Health Points icon
Health Pointshp
Health Points at level 1:500Health Points at level 2:1566Health Points at level 3:2689Health Points at level 4:3811Health Points at level 5:4934Health Points at level 6:6000
Attack Power icon
Attack Poweratk
Attack Power at level 1:30Attack Power at level 2:93Attack Power at level 3:159Attack Power at level 4:225Attack Power at level 5:291Attack Power at level 6:353
Strength icon
Strengthstrength
Strength at level 1:9Strength at level 2:31Strength at level 3:54Strength at level 4:77Strength at level 5:100Strength at level 6:122
Agility icon
Agilityagility
Agility at level 1:9Agility at level 2:27Agility at level 3:46Agility at level 4:65Agility at level 5:84Agility at level 6:102
Intellect icon
Intellectintellect
Intellect at level 1:20Intellect at level 2:46Intellect at level 3:75Intellect at level 4:103Intellect at level 5:131Intellect at level 6:158
Willpower icon
Willpowerwill
Willpower at level 1:15Willpower at level 2:37Willpower at level 3:60Willpower at level 4:83Willpower at level 5:106Willpower at level 6:128
Database Integrity Verified

Arknights: Endfield Stat Database // 2026

Potential Enhancement

// Protocol_Upgrade_Sequence

  1. 01
    Operator Potential Phase 1
    Potential Enhancement Level Phase 1

    Dolly Paradise

    Battle skill Dolly Rush improved: Consuming Corrosion now applies Physical Susceptibility and Arts Susceptibility with effects +10%.

    StatusAvailable
  2. 02
    Operator Potential Phase 2
    Potential Enhancement Level Phase 2

    Game Rewards

    Talent Friendly Presence improved: When the controlled operator touches the Shadow of Mr. Dolly, Ardelia also treats another allied operator with the lowest percentage HP with half of the treatment effects.

    StatusAvailable
  3. 03
    Operator Potential Phase 3
    Potential Enhancement Level Phase 3

    Explosive Eruption

    Ultimate Wooly Party improved: Duration +1s; chance to create Shadow of Mr. Dolly is increased to 1.2 times the original.

    StatusAvailable
  4. 04
    Operator Potential Phase 4
    Potential Enhancement Level Phase 4

    Rock Blossom

    Ultimate Wooly Party improved: Ultimate Energy cost -15%.

    StatusAvailable
  5. 05
    Operator Potential Phase 5
    Potential Enhancement Level Phase 5

    Volcanic Steam

    Combo skill Eruption Column improved: Length of cooldown -2s; DMG multiplier is increased to 1.2 times the original; duration of Corrosion applied +4s.

    StatusAvailable

Unlock all potentials for Operator to increase efficiency. Each phase requires an operator token or duplicate (gacha pull). Benefits include cost reduction, improved attack power, and skill enhancements.

END_FILE_ENDFIELD_SYSTEM_09

Ascension Protocols

01
Operator Ascension Phase I

Phase I

Requirement: Level LVL 1

Required Materials
  • Protodisk upgrade material
    x8
    Protodisk
  • Pink Bolete upgrade material
    x3
Eruption Column Tactical Skill Icon - Arknights Endfield

Eruption Column

COMBO SKILL

COMBO TRIGGER:

When the controlled operator performs a Final Strike on an enemy with no stacks of Vulnerable or Arts Infliction.

SKILL DESCRIPTION:

Launches a homing Volcanic Cloud at a target enemy that deals Nature DMG when close enough to the target. The Volcanic Cloud explodes after a short delay, dealing half of the Nature DMG and forcibly applying temporary Corrosion to nearby enemies.

Eruption Column Skill Scaling and Level Up Progression Table
Skill Level / Mastery
Rank1
Rank2
Rank3
Rank4
Rank5
Rank6
Rank7
Rank8
Rank9
Mastery Rank 1
10
Mastery Rank 2
11
Mastery Rank 3
12
CooldownLevel 1 Cooldown: 18Level 2 Cooldown: 18Level 3 Cooldown: 18Level 4 Cooldown: 18Level 5 Cooldown: 18Level 6 Cooldown: 18Level 7 Cooldown: 18Level 8 Cooldown: 18Level 9 Cooldown: 18Level 10 Cooldown: 18Level 11 Cooldown: 18Level 12 Cooldown: 17
DMG MultiplierLevel 1 DMG Multiplier: 45%Level 2 DMG Multiplier: 49%Level 3 DMG Multiplier: 54%Level 4 DMG Multiplier: 58%

Skill Upgrade Cost

Level 1
    Tactical Skill Module // Data_Verified

    Eruption Column Upgrade Requirements and Scaling

    Check the best skill priority and materials needed to upgrade Eruption Column to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.

    Dolly Rush Tactical Skill Icon - Arknights Endfield

    Dolly Rush

    BATTLE SKILL

    SKILL DESCRIPTION:

    Hops on Mr. Dolly and rams the target to deal Nature DMG. If the target has Corrosion, then consume the Corrosion and apply Physical Susceptibility and Arts Susceptibility to the target.

    Dolly Rush Skill Scaling and Level Up Progression Table
    Skill Level / Mastery
    Rank1
    Rank2
    Rank3
    Rank4
    Rocky Whispers Tactical Skill Icon - Arknights Endfield

    Rocky Whispers

    BASIC ATTACK

    BASIC ATTACK:

    An attack with up to 4 sequences that deals Nature DMG. As the controlled operator, Final Strike also deals 18 Stagger.

    DIVE ATTACK:

    Basic Attack performed in mid-air becomes a dive attack that deals Nature DMG to nearby enemies.

    FINISHER:

    Basic attack performed near a Staggered enemy becomes a finisher attack that deals massive Nature DMG and recovers some SP.

    Rocky Whispers Skill Scaling and Level Up Progression Table
    Skill Level / Mastery
    Rank1
    Wooly Party Tactical Skill Icon - Arknights Endfield

    Wooly Party

    ULTIMATE

    SKILL DESCRIPTION:

    Ardelia enters a mobile channeling state and summons the aid of Mr. Dolly. Multiple copies of Mr. Dolly are thrown in random directions. Each copy deals Nature DMG. Each enemy can only take 1 damaging hit every 0.3s.

    Wooly Party Skill Scaling and Level Up Progression Table
    Skill Level / Mastery
    Rank1
    Rank2
    Rank3
    Rank4

    Innate Talents

    // Passive_Capabilities_Log

    Friendly Presence Talent Icon

    Friendly Presence

    • Unlock at Phase 0
      P0
      Upgrade_Node: Phase 0

      The battle skill Dolly Rush creates 3 Shadows of Mr. Dolly after hitting the enemy. The copies of Mr. Dolly scattered by the ultimate Wooly Party also has a 10% chance to create Shadows of Mr. Dolly when they fall to the ground. When the controlled operator touches a Shadow of Mr. Dolly, Ardelia restores the said operator's HP by [45 + Will×0.38]. If the controlled operator is already at max HP, then restore the HP of the teammate with lowest percentage HP. Shadows of Mr. Dolly lasts for 10s and up to 10 can exist in the battlefield.

    • Unlock at Phase 1
      P1
      Upgrade_Node: Phase 1

      The battle skill Dolly Rush creates 3 Shadows of Mr. Dolly after hitting the enemy. The copies of Mr. Dolly scattered by the ultimate Wooly Party also has a 10% chance to create Shadows of Mr. Dolly when they fall to the ground. When the controlled operator touches a Shadow of Mr. Dolly, Ardelia restores the said operator's HP by [63 + Will×0.53]. If the controlled operator is already at max HP, then restore the HP of the teammate with lowest percentage HP. Shadows of Mr. Dolly lasts for 10s and up to 10 can exist in the battlefield.

    • Unlock at Phase 2
      P2
      Upgrade_Node: Phase 2

      The battle skill Dolly Rush creates 3 Shadows of Mr. Dolly after hitting the enemy. The copies of Mr. Dolly scattered by the ultimate Wooly Party also has a 10% chance to create Shadows of Mr. Dolly when they fall to the ground. When the controlled operator touches a Shadow of Mr. Dolly, Ardelia restores the said operator's HP by [90 + Will×0.75]. If the controlled operator is already at max HP, then restore the HP of the teammate with lowest percentage HP. Shadows of Mr. Dolly lasts for 10s and up to 10 can exist in the battlefield.

    Mountainpeak Surfer Talent Icon

    Mountainpeak Surfer

    • Unlock at Phase 2
      P2
      Upgrade_Node: Phase 2

      Battle skill Dolly Rush improved: Triggering the additional effect while an enemy with Corrosion is nearby immediately casts the battle skill again. This effect only triggers once per active battle skill casting.

    Outfitting Talent Icon

    Outfitting

    • Unlock at Phase 1
      P1
      Upgrade_Node: Phase 1

      Activate this to let the operator equip blue quality gear.

    • Unlock at Phase 2
      P2
      Upgrade_Node: Phase 2

      Activate this to let the operator equip purple quality gear.

    Keen Mind Talent Icon

    Keen Mind

    • Unlock at Phase 1
      P1
      Upgrade_Node: Phase 1

      Operator Intellect +10.

    • Unlock at Phase 2
      P2
      Upgrade_Node: Phase 2

      Operator Intellect +15.

    • Unlock at Phase 3

    Arknights: Endfield Passive Skills Guide

    Explore all talent upgrades and combat passives for this operative. Unlock specific buffs and tactical advantages by promoting your character to Phase 1, Phase 2, and beyond.

    Base Operations

    // Infrastructure_Support_Skills

    Factory Pioneer

    • Assign to Manufacturing Cabin to grant weapon EXP material production efficiency +10%.

      Active_Log
    Pink Bolete
  • T-Creds upgrade material
    x1600
    T-Creds
  • 02
    Operator Ascension Phase II

    Phase II

    Requirement: Level LVL 2

    Required Materials
    • Protodisk upgrade material
      x25
      Protodisk
    • Red Bolete upgrade material
      x5
      Red Bolete
    • T-Creds upgrade material
      x6500
      T-Creds
    03
    Operator Ascension Phase III

    Phase III

    Requirement: Level LVL 3

    Required Materials
    • Protoset upgrade material
      x40
      Protoset
    • Ruby Bolete upgrade material
      x5
      Ruby Bolete
    • T-Creds upgrade material
      x25000
      T-Creds
    04
    Operator Ascension Phase IV

    Phase IV

    Requirement: Level LVL 4

    Required Materials
    • Quadrant Fitting Fluid upgrade material
      x56
      Quadrant Fitting Fluid
    • Protoset upgrade material
      x75
      Protoset
    • Cosmagaric upgrade material
      x8
      Cosmagaric
    • T-Creds upgrade material
      x2250000
      T-Creds

    Total materials needed for Operator max ascension in Arknights: Endfield. Track all resource requirements for Phase 1, Phase 2, Phase 3, and Phase 4.

    Level 5 DMG Multiplier: 62%
    Level 6 DMG Multiplier: 67%
    Level 7 DMG Multiplier: 71%
    Level 8 DMG Multiplier: 76%
    Level 9 DMG Multiplier: 80%
    Level 10 DMG Multiplier: 86%
    Level 11 DMG Multiplier: 93%
    Level 12 DMG Multiplier: 100%
    Explosion DMG MultiplierLevel 1 Explosion DMG Multiplier: 111%Level 2 Explosion DMG Multiplier: 122%Level 3 Explosion DMG Multiplier: 133%Level 4 Explosion DMG Multiplier: 144%Level 5 Explosion DMG Multiplier: 155%Level 6 Explosion DMG Multiplier: 167%Level 7 Explosion DMG Multiplier: 178%Level 8 Explosion DMG Multiplier: 189%Level 9 Explosion DMG Multiplier: 200%Level 10 Explosion DMG Multiplier: 214%Level 11 Explosion DMG Multiplier: 230%Level 12 Explosion DMG Multiplier: 250%
    StaggerLevel 1 Stagger: 10Level 2 Stagger: 10Level 3 Stagger: 10Level 4 Stagger: 10Level 5 Stagger: 10Level 6 Stagger: 10Level 7 Stagger: 10Level 8 Stagger: 10Level 9 Stagger: 10Level 10 Stagger: 10Level 11 Stagger: 10Level 12 Stagger: 10
    Corrode Duration (s)Level 1 Corrode Duration (s): 7Level 2 Corrode Duration (s): 7Level 3 Corrode Duration (s): 7Level 4 Corrode Duration (s): 7Level 5 Corrode Duration (s): 7Level 6 Corrode Duration (s): 7Level 7 Corrode Duration (s): 7Level 8 Corrode Duration (s): 7Level 9 Corrode Duration (s): 7Level 10 Corrode Duration (s): 7Level 11 Corrode Duration (s): 7Level 12 Corrode Duration (s): 7
    Rank5
    Rank6
    Rank7
    Rank8
    Rank9
    Mastery Rank 1
    10
    Mastery Rank 2
    11
    Mastery Rank 3
    12
    SP CostLevel 1 SP Cost: 100Level 2 SP Cost: 100Level 3 SP Cost: 100Level 4 SP Cost: 100Level 5 SP Cost: 100Level 6 SP Cost: 100Level 7 SP Cost: 100Level 8 SP Cost: 100Level 9 SP Cost: 100Level 10 SP Cost: 100Level 11 SP Cost: 100Level 12 SP Cost: 100
    DMG MultiplierLevel 1 DMG Multiplier: 142%Level 2 DMG Multiplier: 156%Level 3 DMG Multiplier: 171%Level 4 DMG Multiplier: 185%Level 5 DMG Multiplier: 199%Level 6 DMG Multiplier: 213%Level 7 DMG Multiplier: 228%Level 8 DMG Multiplier: 242%Level 9 DMG Multiplier: 256%Level 10 DMG Multiplier: 274%Level 11 DMG Multiplier: 295%Level 12 DMG Multiplier: 320%
    StaggerLevel 1 Stagger: 10Level 2 Stagger: 10Level 3 Stagger: 10Level 4 Stagger: 10Level 5 Stagger: 10Level 6 Stagger: 10Level 7 Stagger: 10Level 8 Stagger: 10Level 9 Stagger: 10Level 10 Stagger: 10Level 11 Stagger: 10Level 12 Stagger: 10
    SusceptibilityLevel 1 Susceptibility: 15%Level 2 Susceptibility: 15%Level 3 Susceptibility: 15%Level 4 Susceptibility: 16%Level 5 Susceptibility: 16%Level 6 Susceptibility: 16%Level 7 Susceptibility: 18%Level 8 Susceptibility: 18%Level 9 Susceptibility: 18%Level 10 Susceptibility: 20%Level 11 Susceptibility: 22%Level 12 Susceptibility: 25%
    Susceptibility Duration (s)Level 1 Susceptibility Duration (s): 30Level 2 Susceptibility Duration (s): 30Level 3 Susceptibility Duration (s): 30Level 4 Susceptibility Duration (s): 30Level 5 Susceptibility Duration (s): 30Level 6 Susceptibility Duration (s): 30Level 7 Susceptibility Duration (s): 30Level 8 Susceptibility Duration (s): 30Level 9 Susceptibility Duration (s): 30Level 10 Susceptibility Duration (s): 30Level 11 Susceptibility Duration (s): 30Level 12 Susceptibility Duration (s): 30

    Skill Upgrade Cost

    Level 1
      Tactical Skill Module // Data_Verified

      Dolly Rush Upgrade Requirements and Scaling

      Check the best skill priority and materials needed to upgrade Dolly Rush to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.

      Rank
      2
      Rank3
      Rank4
      Rank5
      Rank6
      Rank7
      Rank8
      Rank9
      Mastery Rank 1
      10
      Mastery Rank 2
      11
      Mastery Rank 3
      12
      BATK SEQ 1 MultiplierLevel 1 BATK SEQ 1 Multiplier: 30%Level 2 BATK SEQ 1 Multiplier: 33%Level 3 BATK SEQ 1 Multiplier: 36%Level 4 BATK SEQ 1 Multiplier: 39%Level 5 BATK SEQ 1 Multiplier: 42%Level 6 BATK SEQ 1 Multiplier: 45%Level 7 BATK SEQ 1 Multiplier: 48%Level 8 BATK SEQ 1 Multiplier: 51%Level 9 BATK SEQ 1 Multiplier: 54%Level 10 BATK SEQ 1 Multiplier: 58%Level 11 BATK SEQ 1 Multiplier: 62%Level 12 BATK SEQ 1 Multiplier: 68%
      BATK SEQ 2 MultiplierLevel 1 BATK SEQ 2 Multiplier: 40%Level 2 BATK SEQ 2 Multiplier: 44%Level 3 BATK SEQ 2 Multiplier: 48%Level 4 BATK SEQ 2 Multiplier: 52%Level 5 BATK SEQ 2 Multiplier: 56%Level 6 BATK SEQ 2 Multiplier: 60%Level 7 BATK SEQ 2 Multiplier: 64%Level 8 BATK SEQ 2 Multiplier: 68%Level 9 BATK SEQ 2 Multiplier: 72%Level 10 BATK SEQ 2 Multiplier: 77%Level 11 BATK SEQ 2 Multiplier: 83%Level 12 BATK SEQ 2 Multiplier: 90%
      BATK SEQ 3 MultiplierLevel 1 BATK SEQ 3 Multiplier: 53%Level 2 BATK SEQ 3 Multiplier: 58%Level 3 BATK SEQ 3 Multiplier: 63%Level 4 BATK SEQ 3 Multiplier: 68%Level 5 BATK SEQ 3 Multiplier: 74%Level 6 BATK SEQ 3 Multiplier: 79%Level 7 BATK SEQ 3 Multiplier: 84%Level 8 BATK SEQ 3 Multiplier: 89%Level 9 BATK SEQ 3 Multiplier: 95%Level 10 BATK SEQ 3 Multiplier: 101%Level 11 BATK SEQ 3 Multiplier: 109%Level 12 BATK SEQ 3 Multiplier: 118%
      BATK SEQ 4 MultiplierLevel 1 BATK SEQ 4 Multiplier: 55%Level 2 BATK SEQ 4 Multiplier: 61%Level 3 BATK SEQ 4 Multiplier: 66%Level 4 BATK SEQ 4 Multiplier: 72%Level 5 BATK SEQ 4 Multiplier: 77%Level 6 BATK SEQ 4 Multiplier: 83%Level 7 BATK SEQ 4 Multiplier: 88%Level 8 BATK SEQ 4 Multiplier: 94%Level 9 BATK SEQ 4 Multiplier: 99%Level 10 BATK SEQ 4 Multiplier: 106%Level 11 BATK SEQ 4 Multiplier: 114%Level 12 BATK SEQ 4 Multiplier: 124%
      Finisher ATK MultiplierLevel 1 Finisher ATK Multiplier: 400%Level 2 Finisher ATK Multiplier: 440%Level 3 Finisher ATK Multiplier: 480%Level 4 Finisher ATK Multiplier: 520%Level 5 Finisher ATK Multiplier: 560%Level 6 Finisher ATK Multiplier: 600%Level 7 Finisher ATK Multiplier: 640%Level 8 Finisher ATK Multiplier: 680%Level 9 Finisher ATK Multiplier: 720%Level 10 Finisher ATK Multiplier: 770%Level 11 Finisher ATK Multiplier: 830%Level 12 Finisher ATK Multiplier: 900%
      Dive ATK MultiplierLevel 1 Dive ATK Multiplier: 80%Level 2 Dive ATK Multiplier: 88%Level 3 Dive ATK Multiplier: 96%Level 4 Dive ATK Multiplier: 104%Level 5 Dive ATK Multiplier: 112%Level 6 Dive ATK Multiplier: 120%Level 7 Dive ATK Multiplier: 128%Level 8 Dive ATK Multiplier: 136%Level 9 Dive ATK Multiplier: 144%Level 10 Dive ATK Multiplier: 154%Level 11 Dive ATK Multiplier: 166%Level 12 Dive ATK Multiplier: 180%

      Skill Upgrade Cost

      Level 1
        Tactical Skill Module // Data_Verified

        Rocky Whispers Upgrade Requirements and Scaling

        Check the best skill priority and materials needed to upgrade Rocky Whispers to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.

        Rank5
        Rank6
        Rank7
        Rank8
        Rank9
        Mastery Rank 1
        10
        Mastery Rank 2
        11
        Mastery Rank 3
        12
        Ultimate Energy CostLevel 1 Ultimate Energy Cost: 90Level 2 Ultimate Energy Cost: 90Level 3 Ultimate Energy Cost: 90Level 4 Ultimate Energy Cost: 90Level 5 Ultimate Energy Cost: 90Level 6 Ultimate Energy Cost: 90Level 7 Ultimate Energy Cost: 90Level 8 Ultimate Energy Cost: 90Level 9 Ultimate Energy Cost: 90Level 10 Ultimate Energy Cost: 90Level 11 Ultimate Energy Cost: 90Level 12 Ultimate Energy Cost: 90
        DMG MultiplierLevel 1 DMG Multiplier: 73%Level 2 DMG Multiplier: 81%Level 3 DMG Multiplier: 88%Level 4 DMG Multiplier: 95%Level 5 DMG Multiplier: 103%Level 6 DMG Multiplier: 110%Level 7 DMG Multiplier: 117%Level 8 DMG Multiplier: 125%Level 9 DMG Multiplier: 132%Level 10 DMG Multiplier: 141%Level 11 DMG Multiplier: 152%Level 12 DMG Multiplier: 165%
        StaggerLevel 1 Stagger: 2Level 2 Stagger: 2Level 3 Stagger: 2Level 4 Stagger: 2Level 5 Stagger: 2Level 6 Stagger: 2Level 7 Stagger: 2Level 8 Stagger: 2Level 9 Stagger: 2Level 10 Stagger: 3Level 11 Stagger: 3Level 12 Stagger: 3
        Duration (s)Level 1 Duration (s): 3Level 2 Duration (s): 3Level 3 Duration (s): 3Level 4 Duration (s): 3Level 5 Duration (s): 3Level 6 Duration (s): 3Level 7 Duration (s): 3Level 8 Duration (s): 3Level 9 Duration (s): 3Level 10 Duration (s): 3Level 11 Duration (s): 3Level 12 Duration (s): 3

        Skill Upgrade Cost

        Level 1
          Tactical Skill Module // Data_Verified

          Wooly Party Upgrade Requirements and Scaling

          Check the best skill priority and materials needed to upgrade Wooly Party to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.

          Unlock at Phase 3
          P3
          Upgrade_Node: Phase 3

          Activate this to let the operator equip gold quality gear.

          P3
          Upgrade_Node: Phase 3

          Operator Intellect +15.

        • Unlock at Phase 4
          P4
          Upgrade_Node: Phase 4

          Operator Intellect +20.

        • Unlock Requirement: Required: Phase 1
        • Assign to Manufacturing Cabin to grant weapon EXP material production efficiency +20%.

          Active_LogUnlock Requirement: Required: Phase 3
        • Inspire

          • Assign to Control Nexus to grant all operators' Mood Regen +8%.

            Active_LogUnlock Requirement: Required: Phase 2
          • Assign to Control Nexus to grant all operators' Mood Regen +12%.

            Active_LogUnlock Requirement: Required: Phase 4

          Arknights: Endfield Base Management Skills

          Detailed overview of operative infrastructure skills for facility management. Maximize your base efficiency with these specific logistical support protocols.

          Strategic_Build

          Ardelia Best Build & Meta Strategy

          Comprehensive guide for Ardelia in Arknights: Endfield. Including best weapons like Detonation Unit, Oblivion, optimal gear sets, and high-synergy team compositions.

          01 // Top Recommended Armament

          rarity
          Dreams of the Starry Beach
          WPN_MODEL
          Dreams of the Starry Beach
          BEST! - Dreams of the Starry Beach

          rarity
          Oblivion
          WPN_MODEL
          Oblivion
          ALTERNATIVE - Oblivion

          rarity
          Detonation Unit
          WPN_MODEL
          Detonation Unit
          2ND ALTERNATIVE! - Detonation Unit

          02 // Optimal Gear & Artifact Sets

          Loadout_Priority_1

          ARDELIA GEAT DAMAGE - Hot Work

          Hot Work - 3-pc set effect: Arts Intensity +30. Applying Combustion: Heat DMG +60% for 8s. Corrosion: Nature DMG +60% for 8s. Effects do not stack.

          • Equipment: Pulser Labs Disruptor Suit
            Pulser Labs Disruptor Suit

          03 // Best Team Compositions

          ARDELIA TEAM 1

          Recommended team synergy:SYNC_RATE: 98%

          HEALER
          Ardelia
          Ardelia
          NatureClass_Verified
          DPS
          Equipment: Hot Work Gauntlets T1
          Hot Work Gauntlets T1
        • Equipment: Hot Work Pyrometer
          Hot Work Pyrometer
        • Equipment: Hot Work Pyrometer
          Hot Work Pyrometer
        • Loadout_Priority_2

          ARDELIA GEAT HEAL - Eternal Xiranite

          Eternal Xiranite - 3-pc set effect: HP +1000. Applying Amp, Protected, Susceptible, or Weakened grants allies ATK +16% for 15s. Cannot stack.

          • Equipment: Eternal Xiranite Armor
            Eternal Xiranite Armor
          • Equipment: Eternal Xiranite Gloves T1
            Eternal Xiranite Gloves T1
          • Equipment: Eternal Xiranite Power Core T1
            Eternal Xiranite Power Core T1
          • Equipment: Eternal Xiranite Power Core T1
            Eternal Xiranite Power Core T1
          Yvonne
          Yvonne
          CryoClass_Verified
          SUPPORT
          Alesh
          Alesh
          CryoClass_Verified
          SUPPORT
          Gilberta
          Gilberta
          NatureClass_Verified