Logo
ArknightsEndfield Builds
TerminalOperatorsWeaponsTierlistCodes
Support_System_LiveSupport
ENDFIELD

Arknights Endfield Builds

System_Status: Live_Sync_Daily

All data regarding Operators, Weaponry, and Gear is synchronized and reviewed daily.

This project is an independent information hub. It is not affiliated with or endorsed by Gryphline or Hypergryph.

> Direct_Links

-OPERATORS-WEAPONS-GEARS-CODES

> Legal_Protocols

-TERMS OF SERVICE-PRIVACY POLICY
Available on:Google Play

> Support_Node

Support Project
ENCRYPTED_AES_256
LATENCY: 24ms
MADE WITH LOVE
© 2026 ENDFIELD_HUB // DATABASE_V2.0 // NON_OFFICIAL
Akekuri Build & Guide - Skills, Materials | Arknights: Endfield | Endfield Builds
Vanguard
Akekuri - Arknights: Endfield Vanguard Guide
Endfield Industries

Akekuri

4 star rarity
ClassVanguard
ElementHeat
WeaponSword

Operator Stats & Combat Parameters

Arknights Endfield Database // Unit Scaling

Critical Rate
0.05%
Attack Speed
1
Main StatsAgility
Sub StatsIntellect
"Captain Akekuri of Operations Team Z7 reporting in! The operations dossier, budget summary, and action plan are ready for review. Which would you like to read first?"

Learn how to use Akekuri, a 4-star Vanguard in Arknights: Endfield. This guide covers Akekuri's Heat elemental abilities, Sword equipment, and best Agility build.

Attack Range
3 Meters
Detailed level-by-level base stats scaling
Stat Name / LevelLVL.1LVL.2LVL.3LVL.4LVL.5LVL.6
Health Points icon
Health Pointshp
Health Points at level 1:500Health Points at level 2:1566Health Points at level 3:2689Health Points at level 4:3811Health Points at level 5:4934Health Points at level 6:6000
Attack Power icon
Attack Poweratk
Attack Power at level 1:30Attack Power at level 2:92Attack Power at level 3:157Attack Power at level 4:222Attack Power at level 5:287Attack Power at level 6:348
Strength icon
Strengthstrength
Strength at level 1:13Strength at level 2:34Strength at level 3:55Strength at level 4:77Strength at level 5:99Strength at level 6:120
Agility icon
Agilityagility
Agility at level 1:15Agility at level 2:42Agility at level 3:70Agility at level 4:98Agility at level 5:126Agility at level 6:153
Intellect icon
Intellectintellect
Intellect at level 1:12Intellect at level 2:32Intellect at level 3:53Intellect at level 4:75Intellect at level 5:96Intellect at level 6:116
Willpower icon
Willpowerwill
Willpower at level 1:9Willpower at level 2:30Willpower at level 3:52Willpower at level 4:74Willpower at level 5:96Willpower at level 6:118
Database Integrity Verified

Arknights: Endfield Stat Database // 2026

Potential Enhancement

// Protocol_Upgrade_Sequence

  1. 01
    Operator Potential Phase 1
    Potential Enhancement Level Phase 1

    Positive Feedback

    When skills recover SP, ATK +10% for 10s. This effect can stack 5 time(s).

    StatusAvailable
  2. 02
    Operator Potential Phase 2
    Potential Enhancement Level Phase 2

    Passionate Idealist

    Agility +10, Intellect +10.

    StatusAvailable
  3. 03
    Operator Potential Phase 3
    Potential Enhancement Level Phase 3

    Committed Team Player

    Ultimate SQUAD! ON ME! improved: While ultimate is active, entire team gains ATK +10%.

    StatusAvailable
  4. 04
    Operator Potential Phase 4
    Potential Enhancement Level Phase 4

    Super Perfect Status

    Ultimate SQUAD! ON ME! improved: Ultimate Energy cost -10%.

    StatusAvailable
  5. 05
    Operator Potential Phase 5
    Potential Enhancement Level Phase 5

    Tempo of Awareness

    Talent Staying in the Zone improved: Even when the ultimate SQUAD! ON ME! ends, the Link buff persists for 5s.

    StatusAvailable

Unlock all potentials for Operator to increase efficiency. Each phase requires an operator token or duplicate (gacha pull). Benefits include cost reduction, improved attack power, and skill enhancements.

END_FILE_ENDFIELD_SYSTEM_09

Ascension Protocols

01
Operator Ascension Phase I

Phase I

Requirement: Level LVL 1

Required Materials
  • Protodisk upgrade material
    x8
    Protodisk
  • Pink Bolete upgrade material
    x3
Flash and Dash Tactical Skill Icon - Arknights Endfield

Flash and Dash

COMBO SKILL

COMBO TRIGGER:

When an enemy becomes Staggered or hits a Stagger Node.

SKILL DESCRIPTION:

Performs a returning dash with 2 thrust sequences, each dealing Physical DMG and recovering some SP.

Flash and Dash Skill Scaling and Level Up Progression Table
Skill Level / Mastery
Rank1
Rank2
Rank3
Rank4
Rank5
Rank6
Rank7
Rank8
Rank9
Mastery Rank 1
10
Mastery Rank 2
11
Mastery Rank 3
12
CooldownLevel 1 Cooldown: 10Level 2 Cooldown: 10Level 3 Cooldown: 10Level 4 Cooldown: 10Level 5 Cooldown: 10Level 6 Cooldown: 10Level 7 Cooldown: 10Level 8 Cooldown: 10Level 9 Cooldown: 10Level 10 Cooldown: 10Level 11 Cooldown: 10Level 12 Cooldown: 9
DMG Multiplier per SEQLevel 1 DMG Multiplier per SEQ: 80%Level 2 DMG Multiplier per SEQ: 88%Level 3 DMG Multiplier per SEQ: 96% 104%

Skill Upgrade Cost

Level 1
    Tactical Skill Module // Data_Verified

    Flash and Dash Upgrade Requirements and Scaling

    Check the best skill priority and materials needed to upgrade Flash and Dash to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.

    SQUAD! ON ME! Tactical Skill Icon - Arknights Endfield

    SQUAD! ON ME!

    ULTIMATE

    SKILL DESCRIPTION:

    Enters a channeling state and fires 3 Rallying Flares. Each firing recovers some SP.

    SQUAD! ON ME! Skill Scaling and Level Up Progression Table
    Skill Level / Mastery
    Rank1
    Rank2
    Rank3
    Rank4
    Burst of Passion Tactical Skill Icon - Arknights Endfield

    Burst of Passion

    BATTLE SKILL

    SKILL DESCRIPTION:

    A frontal slash that deals Heat DMG and applies Heat Infliction.

    Burst of Passion Skill Scaling and Level Up Progression Table
    Skill Level / Mastery
    Rank1
    Rank2
    Rank3
    Rank4
    Sword of Aspiration Tactical Skill Icon - Arknights Endfield

    Sword of Aspiration

    BASIC ATTACK

    BASIC ATTACK:

    An attack with up to 4 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 17 Stagger.

    DIVE ATTACK:

    Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies.

    FINISHER:

    Basic attack performed near a Staggered enemy becomes a finisher that deals massive Physical DMG and recovers some SP.

    Sword of Aspiration Skill Scaling and Level Up Progression Table
    Skill Level / Mastery
    Rank1

    Innate Talents

    // Passive_Capabilities_Log

    Skirmisher Talent Icon

    Skirmisher

    • Unlock at Phase 1
      P1
      Upgrade_Node: Phase 1

      Operator Agility +10.

    • Unlock at Phase 2
      P2
      Upgrade_Node: Phase 2

      Operator Agility +15.

    • Unlock at Phase 3
      P3
      Upgrade_Node: Phase 3

      Operator Agility +15.

    • Unlock at Phase 4
      P4
      Upgrade_Node: Phase 4

      Operator Agility +20.

    Cheer of Victory Talent Icon

    Cheer of Victory

    • Unlock at Phase 1
      P1
      Upgrade_Node: Phase 1

      Combo skill Flash and Dash improved: For every 10 points of Intellect, SP Recovery +1.0% (max: +50%).

    • Unlock at Phase 2
      P2
      Upgrade_Node: Phase 2

      Combo skill Flash and Dash improved: For every 10 points of Intellect, SP Recovery +1.5% (max: +75%).

    Staying in the Zone Talent Icon

    Staying in the Zone

    • Unlock at Phase 3
      P3
      Upgrade_Node: Phase 3

      Ultimate SQUAD! ON ME! improved: When ultimate is active, gains Link buff.

    Outfitting Talent Icon

    Outfitting

    • Unlock at Phase 1
      P1
      Upgrade_Node: Phase 1

      Activate this to let the operator equip blue quality gear.

    • Unlock at Phase 2
      P2
      Upgrade_Node: Phase 2

      Activate this to let the operator equip purple quality gear.

    Arknights: Endfield Passive Skills Guide

    Explore all talent upgrades and combat passives for this operative. Unlock specific buffs and tactical advantages by promoting your character to Phase 1, Phase 2, and beyond.

    Base Operations

    // Infrastructure_Support_Skills

    Coffee or Tea

    • Assign to Manufacturing Cabin to slow Mood Drop of all Operators in it by 10%.

      Active_Log
    Pink Bolete
  • T-Creds upgrade material
    x1600
    T-Creds
  • 02
    Operator Ascension Phase II

    Phase II

    Requirement: Level LVL 2

    Required Materials
    • Protodisk upgrade material
      x25
      Protodisk
    • Red Bolete upgrade material
      x5
      Red Bolete
    • T-Creds upgrade material
      x6500
      T-Creds
    03
    Operator Ascension Phase III

    Phase III

    Requirement: Level LVL 3

    Required Materials
    • Protoset upgrade material
      x40
      Protoset
    • Ruby Bolete upgrade material
      x5
      Ruby Bolete
    • T-Creds upgrade material
      x25000
      T-Creds
    04
    Operator Ascension Phase IV

    Phase IV

    Requirement: Level LVL 4

    Required Materials
    • D96 Steel Sample 4 upgrade material
      x56
      D96 Steel Sample 4
    • Protoset upgrade material
      x75
      Protoset
    • Cosmagaric upgrade material
      x8
      Cosmagaric
    • T-Creds upgrade material
      x2250000
      T-Creds

    Total materials needed for Operator max ascension in Arknights: Endfield. Track all resource requirements for Phase 1, Phase 2, Phase 3, and Phase 4.

    Level 4 DMG Multiplier per SEQ:
    Level 5 DMG Multiplier per SEQ: 112%
    Level 6 DMG Multiplier per SEQ: 120%
    Level 7 DMG Multiplier per SEQ: 128%
    Level 8 DMG Multiplier per SEQ: 136%
    Level 9 DMG Multiplier per SEQ: 144%
    Level 10 DMG Multiplier per SEQ: 154%
    Level 11 DMG Multiplier per SEQ: 166%
    Level 12 DMG Multiplier per SEQ: 180%
    Stagger per SEQLevel 1 Stagger per SEQ: 5Level 2 Stagger per SEQ: 5Level 3 Stagger per SEQ: 5Level 4 Stagger per SEQ: 5Level 5 Stagger per SEQ: 5Level 6 Stagger per SEQ: 5Level 7 Stagger per SEQ: 5Level 8 Stagger per SEQ: 5Level 9 Stagger per SEQ: 5Level 10 Stagger per SEQ: 5Level 11 Stagger per SEQ: 5Level 12 Stagger per SEQ: 5
    SP Recovery per SEQLevel 1 SP Recovery per SEQ: 7.5Level 2 SP Recovery per SEQ: 7.5Level 3 SP Recovery per SEQ: 7.5Level 4 SP Recovery per SEQ: 7.5Level 5 SP Recovery per SEQ: 7.5Level 6 SP Recovery per SEQ: 7.5Level 7 SP Recovery per SEQ: 7.5Level 8 SP Recovery per SEQ: 7.5Level 9 SP Recovery per SEQ: 7.5Level 10 SP Recovery per SEQ: 7.5Level 11 SP Recovery per SEQ: 7.5Level 12 SP Recovery per SEQ: 7.5
    Rank5
    Rank6
    Rank7
    Rank8
    Rank9
    Mastery Rank 1
    10
    Mastery Rank 2
    11
    Mastery Rank 3
    12
    Ultimate Energy CostLevel 1 Ultimate Energy Cost: 100Level 2 Ultimate Energy Cost: 100Level 3 Ultimate Energy Cost: 100Level 4 Ultimate Energy Cost: 100Level 5 Ultimate Energy Cost: 100Level 6 Ultimate Energy Cost: 100Level 7 Ultimate Energy Cost: 100Level 8 Ultimate Energy Cost: 100Level 9 Ultimate Energy Cost: 100Level 10 Ultimate Energy Cost: 100Level 11 Ultimate Energy Cost: 100Level 12 Ultimate Energy Cost: 100
    SP RecoveryLevel 1 SP Recovery: 61Level 2 SP Recovery: 64Level 3 SP Recovery: 67Level 4 SP Recovery: 70Level 5 SP Recovery: 73Level 6 SP Recovery: 76Level 7 SP Recovery: 79Level 8 SP Recovery: 82Level 9 SP Recovery: 85Level 10 SP Recovery: 88Level 11 SP Recovery: 94Level 12 SP Recovery: 100

    Skill Upgrade Cost

    Level 1
      Tactical Skill Module // Data_Verified

      SQUAD! ON ME! Upgrade Requirements and Scaling

      Check the best skill priority and materials needed to upgrade SQUAD! ON ME! to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.

      Rank
      5
      Rank6
      Rank7
      Rank8
      Rank9
      Mastery Rank 1
      10
      Mastery Rank 2
      11
      Mastery Rank 3
      12
      SP CostLevel 1 SP Cost: 100Level 2 SP Cost: 100Level 3 SP Cost: 100Level 4 SP Cost: 100Level 5 SP Cost: 100Level 6 SP Cost: 100Level 7 SP Cost: 100Level 8 SP Cost: 100Level 9 SP Cost: 100Level 10 SP Cost: 100Level 11 SP Cost: 100Level 12 SP Cost: 100
      DMG MultiplierLevel 1 DMG Multiplier: 142%Level 2 DMG Multiplier: 156%Level 3 DMG Multiplier: 171%Level 4 DMG Multiplier: 185%Level 5 DMG Multiplier: 199%Level 6 DMG Multiplier: 213%Level 7 DMG Multiplier: 228%Level 8 DMG Multiplier: 242%Level 9 DMG Multiplier: 256%Level 10 DMG Multiplier: 274%Level 11 DMG Multiplier: 295%Level 12 DMG Multiplier: 320%
      StaggerLevel 1 Stagger: 10Level 2 Stagger: 10Level 3 Stagger: 10Level 4 Stagger: 10Level 5 Stagger: 10Level 6 Stagger: 10Level 7 Stagger: 10Level 8 Stagger: 10Level 9 Stagger: 10Level 10 Stagger: 10Level 11 Stagger: 10Level 12 Stagger: 10

      Skill Upgrade Cost

      Level 1
        Tactical Skill Module // Data_Verified

        Burst of Passion Upgrade Requirements and Scaling

        Check the best skill priority and materials needed to upgrade Burst of Passion to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.

        Rank
        2
        Rank3
        Rank4
        Rank5
        Rank6
        Rank7
        Rank8
        Rank9
        Mastery Rank 1
        10
        Mastery Rank 2
        11
        Mastery Rank 3
        12
        BATK SEQ 1 MultiplierLevel 1 BATK SEQ 1 Multiplier: 20%Level 2 BATK SEQ 1 Multiplier: 22%Level 3 BATK SEQ 1 Multiplier: 24%Level 4 BATK SEQ 1 Multiplier: 26%Level 5 BATK SEQ 1 Multiplier: 28%Level 6 BATK SEQ 1 Multiplier: 30%Level 7 BATK SEQ 1 Multiplier: 32%Level 8 BATK SEQ 1 Multiplier: 34%Level 9 BATK SEQ 1 Multiplier: 36%Level 10 BATK SEQ 1 Multiplier: 39%Level 11 BATK SEQ 1 Multiplier: 42%Level 12 BATK SEQ 1 Multiplier: 45%
        BATK SEQ 2 MultiplierLevel 1 BATK SEQ 2 Multiplier: 28%Level 2 BATK SEQ 2 Multiplier: 30%Level 3 BATK SEQ 2 Multiplier: 33%Level 4 BATK SEQ 2 Multiplier: 36%Level 5 BATK SEQ 2 Multiplier: 39%Level 6 BATK SEQ 2 Multiplier: 41%Level 7 BATK SEQ 2 Multiplier: 44%Level 8 BATK SEQ 2 Multiplier: 47%Level 9 BATK SEQ 2 Multiplier: 50%Level 10 BATK SEQ 2 Multiplier: 53%Level 11 BATK SEQ 2 Multiplier: 57%Level 12 BATK SEQ 2 Multiplier: 62%
        BATK SEQ 3 MultiplierLevel 1 BATK SEQ 3 Multiplier: 33%Level 2 BATK SEQ 3 Multiplier: 36%Level 3 BATK SEQ 3 Multiplier: 39%Level 4 BATK SEQ 3 Multiplier: 42%Level 5 BATK SEQ 3 Multiplier: 46%Level 6 BATK SEQ 3 Multiplier: 49%Level 7 BATK SEQ 3 Multiplier: 52%Level 8 BATK SEQ 3 Multiplier: 55%Level 9 BATK SEQ 3 Multiplier: 59%Level 10 BATK SEQ 3 Multiplier: 63%Level 11 BATK SEQ 3 Multiplier: 67%Level 12 BATK SEQ 3 Multiplier: 73%
        BATK SEQ 4 MultiplierLevel 1 BATK SEQ 4 Multiplier: 50%Level 2 BATK SEQ 4 Multiplier: 54%Level 3 BATK SEQ 4 Multiplier: 59%Level 4 BATK SEQ 4 Multiplier: 64%Level 5 BATK SEQ 4 Multiplier: 69%Level 6 BATK SEQ 4 Multiplier: 74%Level 7 BATK SEQ 4 Multiplier: 79%Level 8 BATK SEQ 4 Multiplier: 84%Level 9 BATK SEQ 4 Multiplier: 89%Level 10 BATK SEQ 4 Multiplier: 95%Level 11 BATK SEQ 4 Multiplier: 103%Level 12 BATK SEQ 4 Multiplier: 111%
        Finisher ATK MultiplierLevel 1 Finisher ATK Multiplier: 400%Level 2 Finisher ATK Multiplier: 440%Level 3 Finisher ATK Multiplier: 480%Level 4 Finisher ATK Multiplier: 520%Level 5 Finisher ATK Multiplier: 560%Level 6 Finisher ATK Multiplier: 600%Level 7 Finisher ATK Multiplier: 640%Level 8 Finisher ATK Multiplier: 680%Level 9 Finisher ATK Multiplier: 720%Level 10 Finisher ATK Multiplier: 770%Level 11 Finisher ATK Multiplier: 830%Level 12 Finisher ATK Multiplier: 900%
        Dive ATK MultiplierLevel 1 Dive ATK Multiplier: 80%Level 2 Dive ATK Multiplier: 88%Level 3 Dive ATK Multiplier: 96%Level 4 Dive ATK Multiplier: 104%Level 5 Dive ATK Multiplier: 112%Level 6 Dive ATK Multiplier: 120%Level 7 Dive ATK Multiplier: 128%Level 8 Dive ATK Multiplier: 136%Level 9 Dive ATK Multiplier: 144%Level 10 Dive ATK Multiplier: 154%Level 11 Dive ATK Multiplier: 166%Level 12 Dive ATK Multiplier: 180%

        Skill Upgrade Cost

        Level 1
          Tactical Skill Module // Data_Verified

          Sword of Aspiration Upgrade Requirements and Scaling

          Check the best skill priority and materials needed to upgrade Sword of Aspiration to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.

          Unlock at Phase 3
          P3
          Upgrade_Node: Phase 3

          Activate this to let the operator equip gold quality gear.

          Unlock Requirement: Required: Phase 1
        • Assign to Manufacturing Cabin to slow Mood Drop of all Operators in it by 14%.

          Active_LogUnlock Requirement: Required: Phase 3
        • Expert Grower

          • Assign to Growth Chamber to slow Mood Drop of all Operators in it by 10%.

            Active_LogUnlock Requirement: Required: Phase 2
          • Assign to Growth Chamber to slow Mood Drop of all Operators in it by 14%.

            Active_LogUnlock Requirement: Required: Phase 4

          Arknights: Endfield Base Management Skills

          Detailed overview of operative infrastructure skills for facility management. Maximize your base efficiency with these specific logistical support protocols.

          Strategic_Build

          Akekuri Best Build & Meta Strategy

          Akekuri is a high-tempo Thermal DPS specialized in rapid, close-range engagements. Her combat style revolves around maintaining high attack frequency to exploit Thermal weaknesses

          Comprehensive guide for Akekuri in Arknights: Endfield. Including best weapons like OBJ Edge of Lightness, Thermite Cutter, optimal gear sets, and high-synergy team compositions.

          01 // Top Recommended Armament

          rarity
          Thermite Cutter
          WPN_MODEL
          Thermite Cutter
          Best! - Thermite Cutter

          rarity
          OBJ Edge of Lightness
          WPN_MODEL
          OBJ Edge of Lightness
          F2P - OBJ Edge of Lightness

          02 // Optimal Gear & Artifact Sets

          Loadout_Priority_1

          AKEKURI GEAR - Eternal Xiranite

          Eternal Xiranite - 3-pc set effect: HP +1000. Applying Amp, Protected, Susceptible, or Weakened grants allies ATK +16% for 15s. Cannot stack.

          • Equipment: Tide Fall Light Armor
            Tide Fall Light Armor

          03 // Best Team Compositions

          AKEKURI TEAM 1 - SUPPORT

          Recommended team synergy:SYNC_RATE: 98%

          SUPPORT
          Akekuri
          Akekuri
          HeatClass_Verified
          DPS
          Equipment: Eternal Xiranite Power Core
          Eternal Xiranite Power Core
        • Equipment: Eternal Xiranite Power Core T1
          Eternal Xiranite Power Core T1
        • Laevatain
          Laevatain
          HeatClass_Verified
          SUPPORT
          Wulfgard
          Wulfgard
          HeatClass_Verified
          FLEX
          Ardelia
          Ardelia
          NatureClass_Verified