Phase I
Requirement: Level LVL 1
"Greetings. I'm Da Pan. I've spent years working in all sorts of factories and shops, but I prefer being a kitchen chef. If you need Da Pan for a job, you know who to look for."
Learn how to use Da Pan, a 5-star Striker in Arknights: Endfield. This guide covers Da Pan's Physical elemental abilities, Great Sword equipment, and best Strength build.
| Stat Name / Level | LVL.1 | LVL.2 | LVL.3 | LVL.4 | LVL.5 | LVL.6 |
|---|---|---|---|---|---|---|
Health Pointshp | Health Points at level 1:500 | Health Points at level 2:1566 | Health Points at level 3:2689 | Health Points at level 4:3811 | Health Points at level 5:4934 | Health Points at level 6:6000 |
Attack Poweratk | Attack Power at level 1:30 | Attack Power at level 2:88 | Attack Power at level 3:150 | Attack Power at level 4:211 | Attack Power at level 5:272 | Attack Power at level 6:330 |
Strengthstrength | Strength at level 1:24 | Strength at level 2:56 | Strength at level 3:90 | Strength at level 4:124 | Strength at level 5:158 | Strength at level 6:190 |
Agilityagility | Agility at level 1:9 | Agility at level 2:28 | Agility at level 3:47 | Agility at level 4:67 | Agility at level 5:87 | Agility at level 6:105 |
Intellectintellect | Intellect at level 1:10 | Intellect at level 2:28 | Intellect at level 3:47 | Intellect at level 4:66 | Intellect at level 5:85 | Intellect at level 6:103 |
Willpowerwill | Willpower at level 1:10 | Willpower at level 2:30 | Willpower at level 3:50 | Willpower at level 4:71 | Willpower at level 5:91 | Willpower at level 6:111 |
// Protocol_Upgrade_Sequence
Ultimate CHOP 'N DUNK! improved: If the ultimate defeats at least one enemy, Da Pan deals +30% Physical DMG for 15s. This effect cannot stack.
Talent Salty or Mild improved: Prep Ingredients buff duration +10s, max stacks +1.
Strength +15, Physical DMG Dealt +8%.
Ultimate CHOP 'N DUNK! improved: Ultimate Energy cost -15%.
Battle skill FLIP DA WOK! improved: If the skill hits only one enemy, apply 1 more stack of Vulnerable on the target. Effect only triggers once every 45s.
Unlock all potentials for Operator to increase efficiency. Each phase requires an operator token or duplicate (gacha pull). Benefits include cost reduction, improved attack power, and skill enhancements.
Requirement: Level LVL 1
SKILL DESCRIPTION:
Takes out a wok, quickly charges it up, and performs a powerful wok flip that deals Physical DMG and Lift to the enemy.
| Skill Level / Mastery | Rank1 | Rank2 | Rank3 | Rank4 | Rank5 | Rank6 | Rank7 | Rank8 | Rank9 | |||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| SP Cost | Level 1 SP Cost: 100 | Level 2 SP Cost: 100 | Level 3 SP Cost: 100 | Level 4 SP Cost: 100 | Level 5 SP Cost: 100 | Level 6 SP Cost: 100 | Level 7 SP Cost: 100 | Level 8 SP Cost: 100 | Level 9 SP Cost: 100 | Level 10 SP Cost: 100 | Level 11 SP Cost: 100 | Level 12 SP Cost: 100 |
| DMG Multiplier | Level 1 DMG Multiplier: 133% | Level 2 DMG Multiplier: 147% | Level 3 DMG Multiplier: 160% | Level 4 DMG Multiplier: 173% |
Check the best skill priority and materials needed to upgrade FLIP DA WOK! to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.
BASIC ATTACK:
An attack with up to 4 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 20 Stagger.
DIVE ATTACK:
Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies.
FINISHER:
Basic attack performed near a Staggered enemy becomes a finisher that deals massive Physical DMG and recovers some SP.
| Skill Level / Mastery | Rank1 | Rank |
|---|
COMBO TRIGGER:
When an enemy reaches 4 stacks of Vulnerable.
SKILL DESCRIPTION:
Swings the wok at the enemy to deal massive Physical DMG and Crush. This Crush also deals more DMG.
| Skill Level / Mastery | Rank1 | Rank2 | Rank3 |
|---|
SKILL DESCRIPTION:
Da Pan slams the chopping board to forcibly Lift all enemies in front of him, then performs a 6-sequence flurry of slashes dealing Physical DMG. The final hit knocks enemies down and deals massive Physical DMG.
| Skill Level / Mastery | Rank1 | Rank2 | Rank3 | Rank4 |
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// Passive_Capabilities_Log
Operator Strength +10.
Operator Strength +15.
Operator Strength +15.
Operator Strength +20.
To Vulnerable enemies, Physical DMG Dealt +6% per stack of Vulnerable.
To Vulnerable enemies, Physical DMG Dealt +10% per stack of Vulnerable.
Ultimate CHOP 'N DUNK! improved: For every enemy hit by the final sequence of the ultimate, gains 1 stack of Prep Ingredients for 20s (max stacks: 1). When Prep Ingredients is active, hitting an enemy with combo skills immediately shortens cooldown by 40% and consumes 1 stack of Prep Ingredients.
Ultimate CHOP 'N DUNK! improved: For every enemy hit by the final sequence of the ultimate, gains 1 stack of Prep Ingredients for 20s (max stacks: 2). When Prep Ingredients is active, hitting an enemy with combo skills immediately shortens cooldown by 40% and consumes 1 stack of Prep Ingredients.
Activate this to let the operator equip blue quality gear.
Activate this to let the operator equip purple quality gear.
Explore all talent upgrades and combat passives for this operative. Unlock specific buffs and tactical advantages by promoting your character to Phase 1, Phase 2, and beyond.
// Infrastructure_Support_Skills
Assign to Growth Chamber to grant fungal matter growth rate +8%.
Requirement: Level LVL 2
Requirement: Level LVL 3
Requirement: Level LVL 4
Total materials needed for Operator max ascension in Arknights: Endfield. Track all resource requirements for Phase 1, Phase 2, Phase 3, and Phase 4.
| Level 5 DMG Multiplier: 186% |
| Level 6 DMG Multiplier: 200% |
| Level 7 DMG Multiplier: 213% |
| Level 8 DMG Multiplier: 226% |
| Level 9 DMG Multiplier: 240% |
| Level 10 DMG Multiplier: 256% |
| Level 11 DMG Multiplier: 276% |
| Level 12 DMG Multiplier: 300% |
| Stagger | Level 1 Stagger: 10 | Level 2 Stagger: 10 | Level 3 Stagger: 10 | Level 4 Stagger: 10 | Level 5 Stagger: 10 | Level 6 Stagger: 10 | Level 7 Stagger: 10 | Level 8 Stagger: 10 | Level 9 Stagger: 10 | Level 10 Stagger: 10 | Level 11 Stagger: 10 | Level 12 Stagger: 10 |
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| Lift Duration (s) | Level 1 Lift Duration (s): 1.8 | Level 2 Lift Duration (s): 1.8 | Level 3 Lift Duration (s): 1.8 | Level 4 Lift Duration (s): 1.8 | Level 5 Lift Duration (s): 1.8 | Level 6 Lift Duration (s): 1.8 | Level 7 Lift Duration (s): 1.8 | Level 8 Lift Duration (s): 1.8 | Level 9 Lift Duration (s): 1.8 | Level 10 Lift Duration (s): 1.8 | Level 11 Lift Duration (s): 1.8 | Level 12 Lift Duration (s): 1.8 |
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| BATK SEQ 1 Multiplier | Level 1 BATK SEQ 1 Multiplier: 28% | Level 2 BATK SEQ 1 Multiplier: 31% | Level 3 BATK SEQ 1 Multiplier: 34% | Level 4 BATK SEQ 1 Multiplier: 37% | Level 5 BATK SEQ 1 Multiplier: 39% | Level 6 BATK SEQ 1 Multiplier: 42% | Level 7 BATK SEQ 1 Multiplier: 45% | Level 8 BATK SEQ 1 Multiplier: 48% | Level 9 BATK SEQ 1 Multiplier: 51% | Level 10 BATK SEQ 1 Multiplier: 54% | Level 11 BATK SEQ 1 Multiplier: 58% | Level 12 BATK SEQ 1 Multiplier: 63% |
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| BATK SEQ 2 Multiplier | Level 1 BATK SEQ 2 Multiplier: 34% | Level 2 BATK SEQ 2 Multiplier: 37% | Level 3 BATK SEQ 2 Multiplier: 40% | Level 4 BATK SEQ 2 Multiplier: 44% | Level 5 BATK SEQ 2 Multiplier: 47% | Level 6 BATK SEQ 2 Multiplier: 50% | Level 7 BATK SEQ 2 Multiplier: 54% | Level 8 BATK SEQ 2 Multiplier: 57% | Level 9 BATK SEQ 2 Multiplier: 60% | Level 10 BATK SEQ 2 Multiplier: 64% | Level 11 BATK SEQ 2 Multiplier: 70% | Level 12 BATK SEQ 2 Multiplier: 75% |
| BATK SEQ 3 Multiplier | Level 1 BATK SEQ 3 Multiplier: 50% | Level 2 BATK SEQ 3 Multiplier: 55% | Level 3 BATK SEQ 3 Multiplier: 60% | Level 4 BATK SEQ 3 Multiplier: 65% | Level 5 BATK SEQ 3 Multiplier: 70% | Level 6 BATK SEQ 3 Multiplier: 75% | Level 7 BATK SEQ 3 Multiplier: 80% | Level 8 BATK SEQ 3 Multiplier: 85% | Level 9 BATK SEQ 3 Multiplier: 90% | Level 10 BATK SEQ 3 Multiplier: 97% | Level 11 BATK SEQ 3 Multiplier: 104% | Level 12 BATK SEQ 3 Multiplier: 113% |
| BATK SEQ 4 Multiplier | Level 1 BATK SEQ 4 Multiplier: 60% | Level 2 BATK SEQ 4 Multiplier: 66% | Level 3 BATK SEQ 4 Multiplier: 72% | Level 4 BATK SEQ 4 Multiplier: 78% | Level 5 BATK SEQ 4 Multiplier: 84% | Level 6 BATK SEQ 4 Multiplier: 90% | Level 7 BATK SEQ 4 Multiplier: 96% | Level 8 BATK SEQ 4 Multiplier: 103% | Level 9 BATK SEQ 4 Multiplier: 109% | Level 10 BATK SEQ 4 Multiplier: 116% | Level 11 BATK SEQ 4 Multiplier: 125% | Level 12 BATK SEQ 4 Multiplier: 136% |
| Finisher ATK Multiplier | Level 1 Finisher ATK Multiplier: 400% | Level 2 Finisher ATK Multiplier: 440% | Level 3 Finisher ATK Multiplier: 480% | Level 4 Finisher ATK Multiplier: 520% | Level 5 Finisher ATK Multiplier: 560% | Level 6 Finisher ATK Multiplier: 600% | Level 7 Finisher ATK Multiplier: 640% | Level 8 Finisher ATK Multiplier: 680% | Level 9 Finisher ATK Multiplier: 720% | Level 10 Finisher ATK Multiplier: 770% | Level 11 Finisher ATK Multiplier: 830% | Level 12 Finisher ATK Multiplier: 900% |
| Dive ATK Multiplier | Level 1 Dive ATK Multiplier: 80% | Level 2 Dive ATK Multiplier: 88% | Level 3 Dive ATK Multiplier: 96% | Level 4 Dive ATK Multiplier: 104% | Level 5 Dive ATK Multiplier: 112% | Level 6 Dive ATK Multiplier: 120% | Level 7 Dive ATK Multiplier: 128% | Level 8 Dive ATK Multiplier: 136% | Level 9 Dive ATK Multiplier: 144% | Level 10 Dive ATK Multiplier: 154% | Level 11 Dive ATK Multiplier: 166% | Level 12 Dive ATK Multiplier: 180% |
Check the best skill priority and materials needed to upgrade ROLLING CUT! to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.
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| Cooldown | Level 1 Cooldown: 20 | Level 2 Cooldown: 20 | Level 3 Cooldown: 20 | Level 4 Cooldown: 20 | Level 5 Cooldown: 20 | Level 6 Cooldown: 20 | Level 7 Cooldown: 20 | Level 8 Cooldown: 20 | Level 9 Cooldown: 20 | Level 10 Cooldown: 20 | Level 11 Cooldown: 20 | Level 12 Cooldown: 19 |
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| DMG Multiplier | Level 1 DMG Multiplier: 289% | Level 2 DMG Multiplier: 318% | Level 3 DMG Multiplier: 347% | Level 4 DMG Multiplier: 375% | Level 5 DMG Multiplier: 404% | Level 6 DMG Multiplier: 433% | Level 7 DMG Multiplier: 462% | Level 8 DMG Multiplier: 491% | Level 9 DMG Multiplier: 520% | Level 10 DMG Multiplier: 556% | Level 11 DMG Multiplier: 599% | Level 12 DMG Multiplier: 650% |
| Stagger | Level 1 Stagger: 15 | Level 2 Stagger: 15 | Level 3 Stagger: 15 | Level 4 Stagger: 15 | Level 5 Stagger: 15 | Level 6 Stagger: 15 | Level 7 Stagger: 15 | Level 8 Stagger: 15 | Level 9 Stagger: 15 | Level 10 Stagger: 15 | Level 11 Stagger: 15 | Level 12 Stagger: 15 |
| Crush DMG Bonus | Level 1 Crush DMG Bonus: 10% | Level 2 Crush DMG Bonus: 10% | Level 3 Crush DMG Bonus: 10% | Level 4 Crush DMG Bonus: 10% | Level 5 Crush DMG Bonus: 10% | Level 6 Crush DMG Bonus: 10% | Level 7 Crush DMG Bonus: 10% | Level 8 Crush DMG Bonus: 10% | Level 9 Crush DMG Bonus: 15% | Level 10 Crush DMG Bonus: 15% | Level 11 Crush DMG Bonus: 15% | Level 12 Crush DMG Bonus: 20% |
Check the best skill priority and materials needed to upgrade MORE SPICE! to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.
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| Ultimate Energy Cost | Level 1 Ultimate Energy Cost: 90 | Level 2 Ultimate Energy Cost: 90 | Level 3 Ultimate Energy Cost: 90 | Level 4 Ultimate Energy Cost: 90 | Level 5 Ultimate Energy Cost: 90 | Level 6 Ultimate Energy Cost: 90 | Level 7 Ultimate Energy Cost: 90 | Level 8 Ultimate Energy Cost: 90 | Level 9 Ultimate Energy Cost: 90 | Level 10 Ultimate Energy Cost: 90 | Level 11 Ultimate Energy Cost: 90 | Level 12 Ultimate Energy Cost: 90 |
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| Aerial Flurry DMG Multiplier | Level 1 Aerial Flurry DMG Multiplier: 22% | Level 2 Aerial Flurry DMG Multiplier: 24% | Level 3 Aerial Flurry DMG Multiplier: 26% | Level 4 Aerial Flurry DMG Multiplier: 29% | Level 5 Aerial Flurry DMG Multiplier: 31% | Level 6 Aerial Flurry DMG Multiplier: 33% | Level 7 Aerial Flurry DMG Multiplier: 35% | Level 8 Aerial Flurry DMG Multiplier: 37% | Level 9 Aerial Flurry DMG Multiplier: 40% | Level 10 Aerial Flurry DMG Multiplier: 42% | Level 11 Aerial Flurry DMG Multiplier: 46% | Level 12 Aerial Flurry DMG Multiplier: 50% |
| Ultimate DMG Multiplier | Level 1 Ultimate DMG Multiplier: 178% | Level 2 Ultimate DMG Multiplier: 196% | Level 3 Ultimate DMG Multiplier: 213% | Level 4 Ultimate DMG Multiplier: 231% | Level 5 Ultimate DMG Multiplier: 249% | Level 6 Ultimate DMG Multiplier: 267% | Level 7 Ultimate DMG Multiplier: 284% | Level 8 Ultimate DMG Multiplier: 302% | Level 9 Ultimate DMG Multiplier: 320% | Level 10 Ultimate DMG Multiplier: 342% | Level 11 Ultimate DMG Multiplier: 369% | Level 12 Ultimate DMG Multiplier: 400% |
Check the best skill priority and materials needed to upgrade CHOP 'N DUNK! to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.
Activate this to let the operator equip gold quality gear.
Assign to Growth Chamber to grant fungal matter growth rate +10%.
Assign to Control Nexus to grant all operators' Mood Regen +8%.
Assign to Control Nexus to grant all operators' Mood Regen +12%.
Detailed overview of operative infrastructure skills for facility management. Maximize your base efficiency with these specific logistical support protocols.
Type 50 Yinglung - 3-pc set effect: ATK +15%. Team casting battle skill grants wearer 1 stack of Yinglung's Edge: +20% DMG next combo skill. Max 3 stacks.