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Arknights Endfield Builds

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Striker
Da Pan - Arknights: Endfield Striker Guide
Hongshan

Da Pan

5 star rarity
ClassStriker
ElementPhysical
WeaponGreat Sword
Main StatsStrength
Sub StatsWill
"Greetings. I'm Da Pan. I've spent years working in all sorts of factories and shops, but I prefer being a kitchen chef. If you need Da Pan for a job, you know who to look for."

Learn how to use Da Pan, a 5-star Striker in Arknights: Endfield. This guide covers Da Pan's Physical elemental abilities, Great Sword equipment, and best Strength build.

Operator Stats & Combat Parameters

Arknights Endfield Database // Unit Scaling

Critical Rate
0.05%
Attack Speed
1
Attack Range
3 Meters
Detailed level-by-level base stats scaling
Stat Name / LevelLVL.1LVL.2LVL.3LVL.4LVL.5LVL.6
Health Points icon
Health Pointshp
Health Points at level 1:500Health Points at level 2:1566Health Points at level 3:2689Health Points at level 4:3811Health Points at level 5:4934Health Points at level 6:6000
Attack Power icon
Attack Poweratk
Attack Power at level 1:30Attack Power at level 2:88Attack Power at level 3:150Attack Power at level 4:211Attack Power at level 5:272Attack Power at level 6:330
Strength icon
Strengthstrength
Strength at level 1:24Strength at level 2:56Strength at level 3:90Strength at level 4:124Strength at level 5:158Strength at level 6:190
Agility icon
Agilityagility
Agility at level 1:9Agility at level 2:28Agility at level 3:47Agility at level 4:67Agility at level 5:87Agility at level 6:105
Intellect icon
Intellectintellect
Intellect at level 1:10Intellect at level 2:28Intellect at level 3:47Intellect at level 4:66Intellect at level 5:85Intellect at level 6:103
Willpower icon
Willpowerwill
Willpower at level 1:10Willpower at level 2:30Willpower at level 3:50Willpower at level 4:71Willpower at level 5:91Willpower at level 6:111
Database Integrity Verified

Arknights: Endfield Stat Database // 2026

Strategic_Build

Da_Pan Best Build & Meta Strategy

Comprehensive guide for Da_Pan in Arknights: Endfield. Including best weapons like Sundered Prince, Exemplar, optimal gear sets, and high-synergy team compositions.

01 // Top Recommended Armament

rarity
Exemplar
WPN_MODEL
Exemplar
BEST! - Exemplar

rarity
Sundered Prince
WPN_MODEL
Sundered Prince
ALTERNATIVE - Sundered Prince

rarity
Ancient Canal
WPN_MODEL
Ancient Canal
ALTERNATIVE F2P - Ancient Canal

02 // Optimal Gear & Artifact Sets

Loadout_Priority_1

DA PAN GEAR -

Type 50 Yinglung - 3-pc set effect: ATK +15%. Team casting battle skill grants wearer 1 stack of Yinglung's Edge: +20% DMG next combo skill. Max 3 stacks.

  • Equipment: Type 50 Yinglung Heavy Armor
    Type 50 Yinglung Heavy Armor
  • Equipment: Swordmancer TAC Gauntlets
    Swordmancer TAC Gauntlets
  • Equipment: Type 50 Yinglung Radar
    Type 50 Yinglung Radar
  • Equipment: Type 50 Yinglung Radar
    Type 50 Yinglung Radar

03 // Best Team Compositions

DA PAN TEAM 1

Recommended team synergy:SYNC_RATE: 98%

DPS
Da Pan
Da Pan
PhysicalClass_Verified
SUPPORT
lifeng
lifeng
PhysicalClass_Verified
SUPPORT
Pogranichnik
Pogranichnik
PhysicalClass_Verified
SUPPORT
Chen Qianyu
Chen Qianyu
Class_Verified

Potential Enhancement

// Protocol_Upgrade_Sequence

  1. 01
    Operator Potential Phase 1
    Potential Enhancement Level Phase 1

    Fine Cooking

    Ultimate CHOP 'N DUNK! improved: If the ultimate defeats at least one enemy, Da Pan deals +30% Physical DMG for 15s. This effect cannot stack.

    StatusAvailable
  2. 02
    Operator Potential Phase 2
    Potential Enhancement Level Phase 2

    Harmonized Flavors

    Talent Salty or Mild improved: Prep Ingredients buff duration +10s, max stacks +1.

    StatusAvailable
  3. 03
    Operator Potential Phase 3
    Potential Enhancement Level Phase 3

    Model Employee

    Strength +15, Physical DMG Dealt +8%.

    StatusAvailable
  4. 04
    Operator Potential Phase 4
    Potential Enhancement Level Phase 4

    Special Blend

    Ultimate CHOP 'N DUNK! improved: Ultimate Energy cost -15%.

    StatusAvailable
  5. 05
    Operator Potential Phase 5
    Potential Enhancement Level Phase 5

    Fire It Up

    Battle skill FLIP DA WOK! improved: If the skill hits only one enemy, apply 1 more stack of Vulnerable on the target. Effect only triggers once every 45s.

    StatusAvailable

Unlock all potentials for Operator to increase efficiency. Each phase requires an operator token or duplicate (gacha pull). Benefits include cost reduction, improved attack power, and skill enhancements.

END_FILE_ENDFIELD_SYSTEM_09

Ascension Protocols

01
Operator Ascension Phase I

Phase I

Requirement: Level LVL 1

Required Materials
  • Protodisk upgrade material
    x8
    Protodisk
  • Pink Bolete upgrade material
    x3
    Pink Bolete
  • T-Creds upgrade material
    x1600
    T-Creds
02
Operator Ascension Phase II

Phase II

Requirement: Level LVL 2

Required Materials
  • Protodisk upgrade material
    x25
    Protodisk
  • Red Bolete upgrade material
    x5
    Red Bolete
  • T-Creds upgrade material
    x6500
    T-Creds
03
Operator Ascension Phase III

Phase III

Requirement: Level LVL 3

Required Materials
  • Protoset upgrade material
    x40
    Protoset
  • Ruby Bolete upgrade material
    x5
    Ruby Bolete
  • T-Creds upgrade material
    x25000
    T-Creds
04
Operator Ascension Phase IV

Phase IV

Requirement: Level LVL 4

Required Materials
  • Triphasic Nanoflake upgrade material
    x56
    Triphasic Nanoflake
  • Protoset upgrade material
    x75
    Protoset
  • Bloodcap upgrade material
    x8
    Bloodcap
  • T-Creds upgrade material
    x2250000
    T-Creds

Total materials needed for Operator max ascension in Arknights: Endfield. Track all resource requirements for Phase 1, Phase 2, Phase 3, and Phase 4.

FLIP DA WOK! Tactical Skill Icon - Arknights Endfield

FLIP DA WOK!

BATTLE SKILL

SKILL DESCRIPTION:

Takes out a wok, quickly charges it up, and performs a powerful wok flip that deals Physical DMG and Lift to the enemy.

FLIP DA WOK! Skill Scaling and Level Up Progression Table
Skill Level / Mastery
Rank1
Rank2
Rank3
Rank4
Rank5
Rank6
Rank7
Rank8
Rank9
Mastery Rank 1
10
Mastery Rank 2
11
Mastery Rank 3
12
SP CostLevel 1 SP Cost: 100Level 2 SP Cost: 100Level 3 SP Cost: 100Level 4 SP Cost: 100Level 5 SP Cost: 100Level 6 SP Cost: 100Level 7 SP Cost: 100Level 8 SP Cost: 100Level 9 SP Cost: 100Level 10 SP Cost: 100Level 11 SP Cost: 100Level 12 SP Cost: 100
DMG MultiplierLevel 1 DMG Multiplier: 133%Level 2 DMG Multiplier: 147%Level 3 DMG Multiplier: 160%Level 4 DMG Multiplier: 173%Level 5 DMG Multiplier: 186%Level 6 DMG Multiplier: 200%Level 7 DMG Multiplier: 213%Level 8 DMG Multiplier: 226%Level 9 DMG Multiplier: 240%Level 10 DMG Multiplier: 256%Level 11 DMG Multiplier: 276%Level 12 DMG Multiplier: 300%
StaggerLevel 1 Stagger: 10Level 2 Stagger: 10Level 3 Stagger: 10Level 4 Stagger: 10Level 5 Stagger: 10Level 6 Stagger: 10Level 7 Stagger: 10Level 8 Stagger: 10Level 9 Stagger: 10Level 10 Stagger: 10Level 11 Stagger: 10Level 12 Stagger: 10
Lift Duration (s)Level 1 Lift Duration (s): 1.8Level 2 Lift Duration (s): 1.8Level 3 Lift Duration (s): 1.8Level 4 Lift Duration (s): 1.8Level 5 Lift Duration (s): 1.8Level 6 Lift Duration (s): 1.8Level 7 Lift Duration (s): 1.8Level 8 Lift Duration (s): 1.8Level 9 Lift Duration (s): 1.8Level 10 Lift Duration (s): 1.8Level 11 Lift Duration (s): 1.8Level 12 Lift Duration (s): 1.8

Skill Upgrade Cost

Level 1
    Tactical Skill Module // Data_Verified

    FLIP DA WOK! Upgrade Requirements and Scaling

    Check the best skill priority and materials needed to upgrade FLIP DA WOK! to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.

    ROLLING CUT! Tactical Skill Icon - Arknights Endfield

    ROLLING CUT!

    BASIC ATTACK

    BASIC ATTACK:

    An attack with up to 4 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 20 Stagger.

    DIVE ATTACK:

    Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies.

    FINISHER:

    Basic attack performed near a Staggered enemy becomes a finisher that deals massive Physical DMG and recovers some SP.

    ROLLING CUT! Skill Scaling and Level Up Progression Table
    Skill Level / Mastery
    Rank1
    Rank2
    Rank3
    Rank4
    Rank5
    Rank6
    Rank7
    Rank8
    Rank9
    Mastery Rank 1
    10
    Mastery Rank 2
    11
    Mastery Rank 3
    12
    BATK SEQ 1 MultiplierLevel 1 BATK SEQ 1 Multiplier: 28%Level 2 BATK SEQ 1 Multiplier: 31%Level 3 BATK SEQ 1 Multiplier: 34%Level 4 BATK SEQ 1 Multiplier: 37%Level 5 BATK SEQ 1 Multiplier: 39%Level 6 BATK SEQ 1 Multiplier: 42%Level 7 BATK SEQ 1 Multiplier: 45%Level 8 BATK SEQ 1 Multiplier: 48%Level 9 BATK SEQ 1 Multiplier: 51%Level 10 BATK SEQ 1 Multiplier: 54%Level 11 BATK SEQ 1 Multiplier: 58%Level 12 BATK SEQ 1 Multiplier: 63%
    BATK SEQ 2 MultiplierLevel 1 BATK SEQ 2 Multiplier: 34%Level 2 BATK SEQ 2 Multiplier: 37%Level 3 BATK SEQ 2 Multiplier: 40%Level 4 BATK SEQ 2 Multiplier: 44%Level 5 BATK SEQ 2 Multiplier: 47%Level 6 BATK SEQ 2 Multiplier: 50%Level 7 BATK SEQ 2 Multiplier: 54%Level 8 BATK SEQ 2 Multiplier: 57%Level 9 BATK SEQ 2 Multiplier: 60%Level 10 BATK SEQ 2 Multiplier: 64%Level 11 BATK SEQ 2 Multiplier: 70%Level 12 BATK SEQ 2 Multiplier: 75%
    BATK SEQ 3 MultiplierLevel 1 BATK SEQ 3 Multiplier: 50%Level 2 BATK SEQ 3 Multiplier: 55%Level 3 BATK SEQ 3 Multiplier: 60%Level 4 BATK SEQ 3 Multiplier: 65%Level 5 BATK SEQ 3 Multiplier: 70%Level 6 BATK SEQ 3 Multiplier: 75%Level 7 BATK SEQ 3 Multiplier: 80%Level 8 BATK SEQ 3 Multiplier: 85%Level 9 BATK SEQ 3 Multiplier: 90%Level 10 BATK SEQ 3 Multiplier: 97%Level 11 BATK SEQ 3 Multiplier: 104%Level 12 BATK SEQ 3 Multiplier: 113%
    BATK SEQ 4 MultiplierLevel 1 BATK SEQ 4 Multiplier: 60%Level 2 BATK SEQ 4 Multiplier: 66%Level 3 BATK SEQ 4 Multiplier: 72%Level 4 BATK SEQ 4 Multiplier: 78%Level 5 BATK SEQ 4 Multiplier: 84%Level 6 BATK SEQ 4 Multiplier: 90%Level 7 BATK SEQ 4 Multiplier: 96%Level 8 BATK SEQ 4 Multiplier: 103%Level 9 BATK SEQ 4 Multiplier: 109%Level 10 BATK SEQ 4 Multiplier: 116%Level 11 BATK SEQ 4 Multiplier: 125%Level 12 BATK SEQ 4 Multiplier: 136%
    Finisher ATK MultiplierLevel 1 Finisher ATK Multiplier: 400%Level 2 Finisher ATK Multiplier: 440%Level 3 Finisher ATK Multiplier: 480%Level 4 Finisher ATK Multiplier: 520%Level 5 Finisher ATK Multiplier: 560%Level 6 Finisher ATK Multiplier: 600%Level 7 Finisher ATK Multiplier: 640%Level 8 Finisher ATK Multiplier: 680%Level 9 Finisher ATK Multiplier: 720%Level 10 Finisher ATK Multiplier: 770%Level 11 Finisher ATK Multiplier: 830%Level 12 Finisher ATK Multiplier: 900%
    Dive ATK MultiplierLevel 1 Dive ATK Multiplier: 80%Level 2 Dive ATK Multiplier: 88%Level 3 Dive ATK Multiplier: 96%Level 4 Dive ATK Multiplier: 104%Level 5 Dive ATK Multiplier: 112%Level 6 Dive ATK Multiplier: 120%Level 7 Dive ATK Multiplier: 128%Level 8 Dive ATK Multiplier: 136%Level 9 Dive ATK Multiplier: 144%Level 10 Dive ATK Multiplier: 154%Level 11 Dive ATK Multiplier: 166%Level 12 Dive ATK Multiplier: 180%

    Skill Upgrade Cost

    Level 1
      Tactical Skill Module // Data_Verified

      ROLLING CUT! Upgrade Requirements and Scaling

      Check the best skill priority and materials needed to upgrade ROLLING CUT! to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.

      MORE SPICE! Tactical Skill Icon - Arknights Endfield

      MORE SPICE!

      COMBO SKILL

      COMBO TRIGGER:

      When an enemy reaches 4 stacks of Vulnerable.

      SKILL DESCRIPTION:

      Swings the wok at the enemy to deal massive Physical DMG and Crush. This Crush also deals more DMG.

      MORE SPICE! Skill Scaling and Level Up Progression Table
      Skill Level / Mastery
      Rank1
      Rank2
      Rank3
      Rank4
      Rank5
      Rank6
      Rank7
      Rank8
      Rank9
      Mastery Rank 1
      10
      Mastery Rank 2
      11
      Mastery Rank 3
      12
      CooldownLevel 1 Cooldown: 20Level 2 Cooldown: 20Level 3 Cooldown: 20Level 4 Cooldown: 20Level 5 Cooldown: 20Level 6 Cooldown: 20Level 7 Cooldown: 20Level 8 Cooldown: 20Level 9 Cooldown: 20Level 10 Cooldown: 20Level 11 Cooldown: 20Level 12 Cooldown: 19
      DMG MultiplierLevel 1 DMG Multiplier: 289%Level 2 DMG Multiplier: 318%Level 3 DMG Multiplier: 347%Level 4 DMG Multiplier: 375%Level 5 DMG Multiplier: 404%Level 6 DMG Multiplier: 433%Level 7 DMG Multiplier: 462%Level 8 DMG Multiplier: 491%Level 9 DMG Multiplier: 520%Level 10 DMG Multiplier: 556%Level 11 DMG Multiplier: 599%Level 12 DMG Multiplier: 650%
      StaggerLevel 1 Stagger: 15Level 2 Stagger: 15Level 3 Stagger: 15Level 4 Stagger: 15Level 5 Stagger: 15Level 6 Stagger: 15Level 7 Stagger: 15Level 8 Stagger: 15Level 9 Stagger: 15Level 10 Stagger: 15Level 11 Stagger: 15Level 12 Stagger: 15
      Crush DMG BonusLevel 1 Crush DMG Bonus: 10%Level 2 Crush DMG Bonus: 10%Level 3 Crush DMG Bonus: 10%Level 4 Crush DMG Bonus: 10%Level 5 Crush DMG Bonus: 10%Level 6 Crush DMG Bonus: 10%Level 7 Crush DMG Bonus: 10%Level 8 Crush DMG Bonus: 10%Level 9 Crush DMG Bonus: 15%Level 10 Crush DMG Bonus: 15%Level 11 Crush DMG Bonus: 15%Level 12 Crush DMG Bonus: 20%

      Skill Upgrade Cost

      Level 1
        Tactical Skill Module // Data_Verified

        MORE SPICE! Upgrade Requirements and Scaling

        Check the best skill priority and materials needed to upgrade MORE SPICE! to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.

        CHOP 'N DUNK! Tactical Skill Icon - Arknights Endfield

        CHOP 'N DUNK!

        ULTIMATE

        SKILL DESCRIPTION:

        Da Pan slams the chopping board to forcibly Lift all enemies in front of him, then performs a 6-sequence flurry of slashes dealing Physical DMG. The final hit knocks enemies down and deals massive Physical DMG.

        CHOP 'N DUNK! Skill Scaling and Level Up Progression Table
        Skill Level / Mastery
        Rank1
        Rank2
        Rank3
        Rank4
        Rank5
        Rank6
        Rank7
        Rank8
        Rank9
        Mastery Rank 1
        10
        Mastery Rank 2
        11
        Mastery Rank 3
        12
        Ultimate Energy CostLevel 1 Ultimate Energy Cost: 90Level 2 Ultimate Energy Cost: 90Level 3 Ultimate Energy Cost: 90Level 4 Ultimate Energy Cost: 90Level 5 Ultimate Energy Cost: 90Level 6 Ultimate Energy Cost: 90Level 7 Ultimate Energy Cost: 90Level 8 Ultimate Energy Cost: 90Level 9 Ultimate Energy Cost: 90Level 10 Ultimate Energy Cost: 90Level 11 Ultimate Energy Cost: 90Level 12 Ultimate Energy Cost: 90
        Aerial Flurry DMG MultiplierLevel 1 Aerial Flurry DMG Multiplier: 22%Level 2 Aerial Flurry DMG Multiplier: 24%Level 3 Aerial Flurry DMG Multiplier: 26%Level 4 Aerial Flurry DMG Multiplier: 29%Level 5 Aerial Flurry DMG Multiplier: 31%Level 6 Aerial Flurry DMG Multiplier: 33%Level 7 Aerial Flurry DMG Multiplier: 35%Level 8 Aerial Flurry DMG Multiplier: 37%Level 9 Aerial Flurry DMG Multiplier: 40%Level 10 Aerial Flurry DMG Multiplier: 42%Level 11 Aerial Flurry DMG Multiplier: 46%Level 12 Aerial Flurry DMG Multiplier: 50%
        Ultimate DMG MultiplierLevel 1 Ultimate DMG Multiplier: 178%Level 2 Ultimate DMG Multiplier: 196%Level 3 Ultimate DMG Multiplier: 213%Level 4 Ultimate DMG Multiplier: 231%Level 5 Ultimate DMG Multiplier: 249%Level 6 Ultimate DMG Multiplier: 267%Level 7 Ultimate DMG Multiplier: 284%Level 8 Ultimate DMG Multiplier: 302%Level 9 Ultimate DMG Multiplier: 320%Level 10 Ultimate DMG Multiplier: 342%Level 11 Ultimate DMG Multiplier: 369%Level 12 Ultimate DMG Multiplier: 400%

        Skill Upgrade Cost

        Level 1
          Tactical Skill Module // Data_Verified

          CHOP 'N DUNK! Upgrade Requirements and Scaling

          Check the best skill priority and materials needed to upgrade CHOP 'N DUNK! to Rank 12 (Mastery 3). Includes attack ratios, cooldown reduction, and special effects per level.

          Innate Talents

          // Passive_Capabilities_Log

          Forged Talent Icon

          Forged

          • Unlock at Phase 1
            P1
            Upgrade_Node: Phase 1

            Operator Strength +10.

          • Unlock at Phase 2
            P2
            Upgrade_Node: Phase 2

            Operator Strength +15.

          • Unlock at Phase 3
            P3
            Upgrade_Node: Phase 3

            Operator Strength +15.

          • Unlock at Phase 4
            P4
            Upgrade_Node: Phase 4

            Operator Strength +20.

          Reduce and Thicken Talent Icon

          Reduce and Thicken

          • Unlock at Phase 1
            P1
            Upgrade_Node: Phase 1

            To Vulnerable enemies, Physical DMG Dealt +6% per stack of Vulnerable.

          • Unlock at Phase 2
            P2
            Upgrade_Node: Phase 2

            To Vulnerable enemies, Physical DMG Dealt +10% per stack of Vulnerable.

          Salty or Mild Talent Icon

          Salty or Mild

          • Unlock at Phase 2
            P2
            Upgrade_Node: Phase 2

            Ultimate CHOP 'N DUNK! improved: For every enemy hit by the final sequence of the ultimate, gains 1 stack of Prep Ingredients for 20s (max stacks: 1). When Prep Ingredients is active, hitting an enemy with combo skills immediately shortens cooldown by 40% and consumes 1 stack of Prep Ingredients.

          • Unlock at Phase 3
            P3
            Upgrade_Node: Phase 3

            Ultimate CHOP 'N DUNK! improved: For every enemy hit by the final sequence of the ultimate, gains 1 stack of Prep Ingredients for 20s (max stacks: 2). When Prep Ingredients is active, hitting an enemy with combo skills immediately shortens cooldown by 40% and consumes 1 stack of Prep Ingredients.

          Outfitting Talent Icon

          Outfitting

          • Unlock at Phase 1
            P1
            Upgrade_Node: Phase 1

            Activate this to let the operator equip blue quality gear.

          • Unlock at Phase 2
            P2
            Upgrade_Node: Phase 2

            Activate this to let the operator equip purple quality gear.

          • Unlock at Phase 3
            P3
            Upgrade_Node: Phase 3

            Activate this to let the operator equip gold quality gear.

          Arknights: Endfield Passive Skills Guide

          Explore all talent upgrades and combat passives for this operative. Unlock specific buffs and tactical advantages by promoting your character to Phase 1, Phase 2, and beyond.

          Base Operations

          // Infrastructure_Support_Skills

          Chef of Forage and Game

          • Assign to Growth Chamber to grant fungal matter growth rate +8%.

            Active_LogUnlock Requirement: Required: Phase 1
          • Assign to Growth Chamber to grant fungal matter growth rate +10%.

            Active_LogUnlock Requirement: Required: Phase 3

          Worldly Wisdom

          • Assign to Control Nexus to grant all operators' Mood Regen +8%.

            Active_LogUnlock Requirement: Required: Phase 2
          • Assign to Control Nexus to grant all operators' Mood Regen +12%.

            Active_LogUnlock Requirement: Required: Phase 4

          Arknights: Endfield Base Management Skills

          Detailed overview of operative infrastructure skills for facility management. Maximize your base efficiency with these specific logistical support protocols.

          // Recommended Armaments

          • Ancient Canal
          • Darhoff 7
          • Exemplar
          • Finishing Call
          • Former Finery
          • Industry 0.1
          • Khravengger
          • OBJ Heavy Burden

          // Required Materials

          • Protodisk
          • Pink Bolete
          • T-Creds
          • Red Bolete
          • Protoset
          • Ruby Bolete
          • Triphasic Nanoflake
          • Bloodcap
          • Protoprism
          • Kalkodendra
          • Chrysodendra
          • Protohedron
          • Vitrodendra
          • Mark of Perseverance
          • Metadiastima Photoemission Tube
          • False Aggela
          • D96 Steel Sample 4